{"version":"1.0","provider_name":"Gaming News","provider_url":"https:\/\/gaming.news","author_name":"Igor Belkin","author_url":"https:\/\/gaming.news\/authors\/igor-belkin\/","title":"Quark Multiplayer Tech Enters Early Access, Promises 100,000 Players Per Instance","type":"rich","width":600,"height":338,"html":"<blockquote class=\"wp-embedded-content\" data-secret=\"KnIKdTvTFN\"><a href=\"https:\/\/gaming.news\/news\/2025-03-24\/quark-multiplayer-tech-enters-early-access-promises-100000-players-per-instance\/\">Quark Multiplayer Tech Enters Early Access, Promises 100,000 Players Per Instance<\/a><\/blockquote><iframe sandbox=\"allow-scripts\" security=\"restricted\" src=\"https:\/\/gaming.news\/news\/2025-03-24\/quark-multiplayer-tech-enters-early-access-promises-100000-players-per-instance\/embed\/#?secret=KnIKdTvTFN\" width=\"600\" height=\"338\" title=\"&#8220;Quark Multiplayer Tech Enters Early Access, Promises 100,000 Players Per Instance&#8221; &#8212; Gaming News\" data-secret=\"KnIKdTvTFN\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\" class=\"wp-embedded-content\"><\/iframe><script>\n\/*! This file is auto-generated *\/\n!function(d,l){\"use strict\";l.querySelector&&d.addEventListener&&\"undefined\"!=typeof URL&&(d.wp=d.wp||{},d.wp.receiveEmbedMessage||(d.wp.receiveEmbedMessage=function(e){var t=e.data;if((t||t.secret||t.message||t.value)&&!\/[^a-zA-Z0-9]\/.test(t.secret)){for(var s,r,n,a=l.querySelectorAll('iframe[data-secret=\"'+t.secret+'\"]'),o=l.querySelectorAll('blockquote[data-secret=\"'+t.secret+'\"]'),c=new RegExp(\"^https?:$\",\"i\"),i=0;i<o.length;i++)o[i].style.display=\"none\";for(i=0;i<a.length;i++)s=a[i],e.source===s.contentWindow&&(s.removeAttribute(\"style\"),\"height\"===t.message?(1e3<(r=parseInt(t.value,10))?r=1e3:~~r<200&&(r=200),s.height=r):\"link\"===t.message&&(r=new URL(s.getAttribute(\"src\")),n=new URL(t.value),c.test(n.protocol))&&n.host===r.host&&l.activeElement===s&&(d.top.location.href=t.value))}},d.addEventListener(\"message\",d.wp.receiveEmbedMessage,!1),l.addEventListener(\"DOMContentLoaded\",function(){for(var e,t,s=l.querySelectorAll(\"iframe.wp-embedded-content\"),r=0;r<s.length;r++)(t=(e=s[r]).getAttribute(\"data-secret\"))||(t=Math.random().toString(36).substring(2,12),e.src+=\"#?secret=\"+t,e.setAttribute(\"data-secret\",t)),e.contentWindow.postMessage({message:\"ready\",secret:t},\"*\")},!1)))}(window,document);\n<\/script>\n","thumbnail_url":"https:\/\/s3.gaming.news\/wp-content\/uploads\/2025\/03\/edge.jpg","thumbnail_width":1280,"thumbnail_height":854,"description":"A multiplayer backend solution, Quark, that claims to remove hard player caps for online instances \u2014 allowing up to 100,000 players within the same shard \u2014 has entered early access for developers. The tech was developed by MetaGravity and was first used to build the upcoming large-scale PvP game Edge of Chaos."}