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ARC Raiders Scrappy workshop upgrade guide: All items and locations
Scrappy. ARC Raiders. Source: Embark Studios

ARC Raiders Scrappy workshop upgrade guide: All items and locations

ARC Raiders guide to Scrappy upgrades in Workshop. All levels, requirements, where to find Dog Collar, Lemons, Aprikots, and other loot, plus tips for extraction shooter from Embark.

This ARC Raiders guide covers Scrappy upgrades from base to level 5 and shows how to complete every step in the Workshop. It lists exact requirements, the best spots to find each item, and simple farming loops across Dam Battlegrounds, Buried City, Spaceport, and Blue Gate that make Workshop upgrades faster in an extraction shooter.

Plan raids around specific materials, listed below. In ARC Raiders, track Train Scrappy to flag items, then use the safe pocket to bank found items in case extraction fails. Each section lists the best hotspots and container types for chicken upgrades in Embark’s extraction shooter.

Scrappy upgrades in ARC Raiders

In ARC Raiders, Scrappy upgrades are handled in the Workshop. Progression runs from the base pet (level 1, available from the get-go) to a cap at level 5, which is four upgrade steps in total. The first step begins once you find and extract a single Dog Collar. However, later tiers require a lot more items, which are hard to find.

Use the lists below to check which resources chicken needs for an upgrade before you queue a raid in ARC Raiders. Track the “Train Scrappy” objective so that required items are flagged and hard to miss during looting.

After you find the required items during the raid, stash what you lack most in the safe pocket (a usual feature for extraction shooters that saves items even if you fail to exfil).

  • Level 2 Scrappy requirements: Dog Collar ×1.
  • Level 3 Scrappy requirements: Lemon ×3, Apricot ×3.
  • Level 4 Scrappy requirements: Prickly Pear ×6, Olive ×6, Cat Bed ×1.
  • Level 5 Scrappy requirements: Apricot ×12, Mushroom ×12, Very Comfortable Pillow ×3.

These requirements apply to the current build of the game and may change if the following patches for the extraction shooter rebalance Workshop. In that case, this guide will be updated with additional info.

The next block explains where to find each item with specific hotspots for all ARC Raiders maps, screenshots, and additional tips on events and locations.

Scrappy, Buff Rock skin. ARC Raiders.

Where to find Dog Collar in ARC Raiders

The Dog Collar is a blue rarity item that unlocks Scrappy’s level 2 upgrade in the Workshop. It spawns in all kinds of generic containers and a few specialized ones, and can also be found on shelves and furniture outside of containers.

The best way to find the Dog Collar is to visit the Residential locations on the Dam Battlegrounds and Buried City maps. In the Workshop, enable tracking for the train Scrappy objective to mark the collar with an eye icon.

For Dam Battlegrounds, you need to visit Pale Apartments, Ruby Residense, and Pattern House locations. They clustered near Victory Ridge, the northwest part of the map. Inside the houses, check every shelf and container.

For Buried City, there are a lot more targets to loot, but combat is more likely, too. Essentially, half of the map is Residential areas, and the districts you have to visit are the West Village and Old Town. Skip pharmacies and cafes on the 1st floors and look for usual living quarters.

You can also choose to go into Night Raid (high-risk, high-reward mode of the extraction shooter), if available, for better chances of rare loot (the collar included), but danger will be increased proportionally.

Work in Residential areas methodically rather than sprinting between distant points. Enter the apartments, check everything for the Dog Collar, then move to the next doorway on the same block. If you do not see a collar after a full sweep, extract or rotate to another Residential cluster and repeat.

When you find the collar, if you’re not using a free loadout, place it in the safe pocket so you don’t lose it if a raid goes south. For now, ARC Riders requires only the collar for level 2 Scrappy.

Dog Collar in random container. ARC Raiders.

Where to find Lemons and Apricots in ARC Raiders

For Scrappy’s level 3 Workshop upgrade in ARC Raiders, you need three Lemons and three Apricots. They are considered Nature-type loot, which is both rare and place- or event-specific. Nature items can only be found on and near plants or during a special event.

Firstly, before discussing loot spots, we highly recommend choosing a map with the Lush Blooms event. This event multiplies Nature loot and adds a new container, the Wicker Basket, which usually holds a couple of dozen different Nature items.

Looting plants

A slower but more reliable method is looting plants/trees. A few fruits spawn around them, and you can interact with trees to knock off 1-3 more on the ground. The best way to find Lemons and Apricots is to visit the Nature locations on the Dam Battlegrounds, Buried City, and Speceport maps.

Gathering Lemons. ARC Raiders.

For Dam Battlegrounds, you need to visit Red Lakes part of the map. You have to go to southern hill with Raider Hatch across the Red Lakes Balcony. A few Lemon and Apricot trees are waiting for you there. You probably won’t have all the required items in a single raid, but it’s one of the safest spots.

For Buried City, the trees are placed right in the middle of the map, in Marano Park. You can get there fast, but so is everyone else, and there’s also a big enemy ARC around (Bastion, Leaper, or Bombardier). Extraction is also placed right there, so you can keep trying to get Lemons and Apricots with a free loadout.

For Spaceport, go to the bottom of the map, to the southeast part of La Chiesa. Your target is the Staff Parking area, where 4-6 fruit plants are placed in a row. If you’re lucky, you can get all the required Lemons and Aprikots in a single run, but if you’re spawned in the middle of the raid on the opposite side of the map, there’s a high chance the place will already be looted before you arrive.

Fruit trees in Spaceport. ARC Raiders.

Looting baskets

The luck-dependent method is looting Wicker Baskets during the Lush Blooms event.

Wicker Baskets are hidden across the map during Lush Blooms. ARC Raiders.

On Dam Battlegrounds, you need to go to Victory Ridge part of the map. The first target is the Hydroponic Dome Complex, where, during the event, baskets can spawn in every dome, so you have to check them all. After that, you need to head to the unnamed ruins north of the Hydroponic Dome Complex, where a few more baskets may appear (marked in the screenshot below).

Ruins in Dam map with lots of baskets. ARC Raiders.

On Buried City, there are more baskets, but they spawn rather randomly. You’re interested in the cafes and restaurants on the ground floors of buildings (usually in the Residential areas we discussed in the collar section, West Village and Old Town). Baskets also spawn in the northern part of the New District, where you’ll need to check every corner. Overall, there are plenty of Wicker Baskets, but they can be harder to find, and the PvP density is higher.

Where to find Prickly Pears, Olives, and a Cat Bed in ARC Raiders

Scrappy level 4 needs two Nature stacks (six Prickly Pears and six Olives) and one indoor Trinket, Cat Bed. Nature items can still be looted from plants or from Wicker Baskets. The basket method for Dam Battlegrounds and Buried City maps from the previous section on Lemons and Apricots remains unchanged.

Other Nature items, including Prickly Pears and Olives, can still be found in baskets, so we instead focus on plant spots.

How to get Prickly Pears in ARC Raiders

Unlike other trees, you can’t interact with cacti to spawn more Prickly Pears; you only have to check the ground around. The preferred way to get pears is to loot from both plants and baskets during Lush Blooms, since you need 6.

On Dam Battlegrounds, head to the north side of the Pattern House and work the cactus lines, checking around each plant and along the ground. After that, head north on the road fork from the Hydroponic Dome Complex near the unnamed ruins; there is another big cacti spot. Another spots are located near Raider Outpost East and right on Raider Hatch across the Red Lakes Balcony.

On Buried City, run to the center of the southern edge of the map (bottom of the Old Town), location shown in the screenshot below. There is a giant patch of cacti, and you are likely to compete for fruits with other players.

Large cactus patch at bottom of the map in Buried City. ARC Raiders.

How to get Olives in ARC Raiders

Olives work just like Lemons and Aprikots, and are generally easier to collect, but with a catch, that you have to visit Blue Gate, the hardest map for now.

On Blue Gate, go to the Farm Lands part of the map. Your target is Olive Grove, where, even with little luck, you can collect all 6 Olives in a single run (interact with trees and look on the ground near them). Very close to the grove, northwest, Raider Hatch is placed for fast extraction.

How to get Cat Bed in ARC Raiders

Once again, check the Residential areas, the method from the Dog Collar part works perfectly for the Cat Bed too, because it’s a Residential item. Cat Bed also has the Commercial tag, which helps to find in Spaceport.

On Dam Battlegrounds: Pale Apartments, Ruby Residense, and Pattern House locations, with the addition of the Research and Administration building (be wary of other Raiders).

On Buried City: West Village and Old Town, with the addition of Library and Space Travel locations (high chance of PvP).

Since you’re more geared and experienced at this point in the game, the other good option is the Spaceport map. Your target is the Arrival Building and the Departure Building. There are tons of high-value loot, so be ready for tense PvP encounters.

Methodically check every generic container and shelf in each house and apartment until you find the Trinket. Choosing the Night Raid option helps here, too.

Where to find Mushrooms and Pillows in ARC Raiders

For maximum Scrappy upgrade, level 5, you need to collect 12 Aprikots, 12 mushrooms, and 3 Very Comfortable Pillows.

The Apricost instruction is in the block above, so let’s focus on Mushrooms first. It’s another type of Nature loot, but trickier to find. They can be on living or fallen trees, on trunks, or even on the ground in random spots. And, as usual for Nature-type loot, in Wicker Baskets during the Lush Blooms event.

Mushrooms on tree. ARC Raiders.

How to get Mushrooms in ARC Raiders

Getting 12 Mushrooms is probably the hardest part of leveling up Scrappy.

On Dam Battlegrounds, go to the Hydroponic Dome Complex. Start inside the dome and scan the edges of stagnant pools, then circle the exterior perimeter. After that, check nearby fallen trees and trunks, as caps can grow here. When you’re done exploring domes and the surrounding area, you can check other parts of the Swamp. While it’s slow and inefficient, you still may find a lot of shrooms while simply going to the closest extraction point.

On Blue Gate, run to Trapper’s Glade in the Forest. There are many living trees with Mushrooms, plus some baskets, during the nature event. Nothing to add here, it’s just a forest filled with shroms, ARC enemies (including potential Rocketeer), and other Raiders, who will also want Mushrooms. Be ready for fights.

How to get Very Comfortable Pillow in ARC Raiders

Pillows come from Residential and Commercial areas, so the same steps and places as the Cat Bed in the previous section.

  • On Dam Battlegrounds: Pale Apartments, Ruby Residense, Pattern House, and Research and Administration.
  • On Buried City: West Village, Old Town, Library, and Space Travel.
  • On Spaceport: Arrival Building and Departure Building.

Search every shelf and standard container in each house and apartment until the Trinket appears. Choosing the Night Raid variant helps.

ARC Raiders guides

For now, our ARC Raiders guides include the PC system requirements and a best settings guide.

Next, we will focus on early ARC Raiders quest walkthroughs and item and looting tips.

About Arc Raiders

ARC Raiders is a third-person PvPvE extraction shooter from Embark Studios, the team behind The Finals and staffed by Battlefield veterans. It launched globally on October 30, 2025, on Windows PC via Steam and the Epic Games Store, as well as PlayStation 5 and Xbox Series X|S.

The standard edition is $39.99, and the deluxe is $59.99. On Steam, it reached 154,731 concurrent players in its first three hours. Unusual for both extraction shooters and Unreal Engine 5 titles, ARC Raiders has perfect optimization.

The developers recently published a detailed roadmap for 2025, and the game hit 350,000 concurrent players on Steam.

Embark frames progression around an optional wipe system called the Expedition Project. It functions as a seasonal prestige-style reset you trigger yourself, while cosmetics and account entitlements persist between cycles.

The post ARC Raiders Scrappy workshop upgrade guide: All items and locations appeared first on Gaming News.

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ARC Raiders PC system requirements and best settings guide https://gaming.news/codex/arc-raiders-pc-system-requirements-and-best-settings-guide/ ArcRaiders_Reward_Backpack-1 Fri, 31 Oct 2025 14:29:38 +0000 https://gaming.news/codex/arc-raiders-pc-system-requirements-and-best-settings-guide/
ARC Raiders PC system requirements and best settings guide
ARC Raiders. Source: Embark Studios

ARC Raiders PC system requirements and best settings guide

Detailed ARC Raiders PC guide: verified minimum and recommended specs, Windows 10 and DirectX 12 support, and install size. Presets, DLSS/FSR/XeSS setup, and which UE5 settings to lower for stable FPS.

Arc Raiders on PC runs surprisingly well, which is unusual for a modern extraction shooter or a game on Unreal Engine 5, and the game requires accessible hardware. This guide covers the official Arc Raiders system requirements, including the minimum and recommended specs, explains what they imply for real performance, and prives best Arc Raiders settings at the end.

If you want a stable 60 FPS or a competitive high-FPS setup, start with our “Best Arc Raiders Settings for FPS and image clarity” block.

Arc Raiders is a third-person PvPvE extraction shooter from Embark Studios (creators of The Finals), released on October 30, 2025, for PC (Steam/Epic), PlayStation 5, and Xbox Series X|S. Squads raid hostile zones to fight ARC robots and extract loot, with optional progression resets via the Expedition Project.

You will find the minimum requirements for Arc Raiders on PC and the recommended requirements. Below, we translate those specs into practical targets and the best settings for Arc Raiders on PC. You will get clear presets for 1080p and 1440p, advice on when to use DLSS, FSR, XeSS, or TSR, and which UE5 options move the FPS counter most.

Arc Raiders

Arc raiders: Minimum PC Requirements

minimum requirements for Arc Raiders

Minimum

Processor

  • Intel Core i5-6600K
  • AMD Ryzen 5 1600

Graphics Card

  • Nvidia GeForce GTX 1050 Ti
  • AMD Radeon RX 580
  • Intel Arc A380

System Memory (RAM)

12 GB

Storage

Around 33 GB

OS

64-bit Windows 10 or later

DirectX

Version 12

The minimum requirements for Arc Raiders on PC are straightforward and fairly forgiving (especially for a UE5 game): Windows 10 or later, an Intel Core i5-6600K or AMD Ryzen 5 1600 CPU, 12 GB of RAM, and a GPU at the GTX 1050 Ti / RX 580 / Arc A380 tier.

That’s an older quad-core Intel or a first-gen 6-core Ryzen baseline, 4-8 GB of VRAM depending on the graphics card, and a relatively small 33 GB install (size can depend on your PC, but this is still modest compared to other popular current games).

Listing AMD Radeon and Intel Arc alongside Nvidia at minimum signals the game is validated across all vendor driver stacks (including Arc, which is especially nice). Windows 10 support (despite Win10 end-of-life) keeps older rigs in play—this is logical, given that the minimum specs list almost 10-year-old hardware (but the game is still more CPU-bound, expected for UE5) and third of Steam users are still on Windows 10.

The 33 GB install size is unusually lean for a large online shooter, suggesting optimized asset compression and streaming. Add the modest CPU floor and entry GPUs, and you’re looking at a highly compatible, well-optimized game. This is fantastic for both extraction shooters and games on Unreal Engine 5.

In practice, this floor points to 1080p at low settings with careful expectations around 30 FPS. About 12 GB RAM—the game is essentially optimized for mid-range laptops from 2018 and earlier, when, due to the DRAM supercycle, trimmed memory options were popular.

Even though HDDs aren’t ruled out, installing on an SSD helps avoid asset-streaming hitches standard to UE5 titles, and keeping GPU drivers up to date will matter for stability (the game warns you if you need to update the driver).

Arc Raiders

recommended requirements for Arc Raiders

Recommended

Processor

  • Intel Core i5-9600K
  • AMD Ryzen 5 3600

Graphics Card

  • Nvidia GeForce RTX 2070
  • AMD Radeon RX 5700 XT
  • Intel Arc B570

System Memory (RAM)

16 GB

Storage

Around 33 GB

OS

64-bit Windows 10 or later

DirectX

Version 12

At medium targets, the recommended hardware list: same 33 GB size and Windows 10 or later, a Core i5-9600K or Ryzen 5 3600, 16 GB RAM, and an RTX 2070 / RX 5700 XT / Arc B570-class GPU. A modern 6-core CPU baseline with a late-2019 mid-range graphics card.

This is still below expectations for the UE5 game and is accessible to most PC players, according to Steam’s hardware survey. Expect 1080p High at a steady 60 FPS and workable 1440p High with an upscaler. Pushing 120+ FPS will usually require dialing back a few heavier options. We will discuss this in the next chapter.

For a UE5 project, this is lean: a 6-core CPU, practically standard for gaming, 16 GB of system memory, and mid-range GPUs with 8 GB of VRAM. While this isn’t listed, SSDs at this level are kind of expected for game stability and short loading times.

Again, naming Nvidia, AMD, and Intel equivalents signals that the game is optimized for the full driver stack, and Windows 10 support signals that Windows 11-only CPU pipelines aren’t necessary to run the game.

Arc Raiders

Arc Raiders settings

Display settings in Arc Raiders

Window Mode

Exclusive Fullscreen can cause ALT-TAB/VSync issues in UE5 DX12. Borderless/Windowed Fullscreen is usually smoother with overlays and VRR. Use Exclusive only if you need the lowest input latency and it’s stable on your setup (not relevant for Windows 11).

VSync

If you have G-Sync/FreeSync, leave VSync Off in-game and cap your FPS 2-3 frames below your monitor’s refresh rate. No VRR? Turn VSync On to prevent tearing, and cap FPS a few frames below refresh to keep input lag down and pacing smooth.

Nvidia Reflex Low Latency

Turn Reflex on; it shortens the render queue and usually makes it feel snappier at any framerate, beneficial for shooters. Use On + Boost when your GPU tends to downclock. If you enable DLSS Frame Generation, Reflex should be enabled.

Resolution Scaling & Anti-Aliasing in Arc Raiders

Upscaled Resolution

This slider changes the output (UI/post-process) resolution. If you’re using DLSS/FSR/XeSS/TSR, leave Upscaled Resolution at 100% and scale only with the upscaler to avoid double-scaling blur. If you’re not using an upscaler, 85-90% is a good range to get a few extra frames with minimal softening.

Resolution Scaling Method

  • DLSS (Nvidia GPUs only): best mix of clarity/performance on GeForce.
  • FSR: universal; quality varies by implementation.
  • XeSS: good on Arc; decent on others.
  • TRS: built-in upscaler from Unreal; same as FRS, quality varies.

Upscaler Quality Mode

  • Quality (~0.67 scale): best image, mild FPS gain; ideal at 1440p.
  • Balanced (~0.59): bigger FPS boost, slight sharpness loss; good for older and budget hardware.
  • Performance (~0.5): use for 4K or entry-level GPUs.

DLSS Frame Generation (RTX 40- and 50-series GPUs only)

Only use for achieving 144+ FPS on 4K.

Arc Raiders

General graphics settings in Arc Raiders

Field of View

Whatever suits you. A wider FOV renders a wider scene and provides better awareness, while a smaller FOV helps with precise shooting. An FOV above standard can significantly change GPU load.

Motion Blur

Purely aesthetic (to hide render imperfections); disable for clarity and lower post-process cost.

Ray Tracing (RTX Global Illumination)

Set Static at first. If the game runs perfectly and doesn’t push your GPU to its limit, you can experiment with this setting later.

Graphics quality settings in Arc Raiders

Overall Quality Level

A master preset. Start with Medium or High, then tune the settings below.

View Distance

CPU + GPU + texture streaming. Controls how far objects/LOD/lighting are evaluated. Big open areas make this setting expensive. Medium is the best value; push to High only if pop-in bothers you and you have headroom.

Anti-Aliasing

Post-processing. Affects TAA quality/sharpening when not using an upscaler. With DLSS/FSR/XeSS active, you should push Anti-Aliasing higher.

Shadows

Heavy GPU settings. Resolution/cascades/contact shadows. Drop to Medium for sizeable gains with modest visual loss. Low can cause lurchy shadow transitions.

Post-Processing

Covers bloom, depth of field, ambient occlusion, film grain, and CA. Medium is clean; turn off only the sub-effects that bother you if the game exposes them. Turning the whole block to Low is an easy way to get a few extra frames.

Texture

VRAM-bound settings. Doesn’t affect FPS if you stay within the VRAM budget; High for modern 8 GB GPUs is totally fine. Also, if you used an HDD, tune to Low.

Effects

GPU-bound setting. Particles/explosions/weather. Medium for stability, Low if you get FPS dips during heavy effects.

Reflections

Extremely GPU-heavy. SSR is costly and noisy at low internal resolutions. Keep at Low or Medium; Low if using Performance upscaling modes.

Foliage

GPU + CPU + memory. Vegetation density and LOD. Medium is usually the sweet spot for modern mid-range systems. Low for competitive clarity and fewer shader swaps.

Global Illumination Resolution

GPU/texture streaming. Controls GI probe/voxel/card detail (implementation-dependent). Medium balances quality with traversal stability. Lower it if you notice dips in FPS when turning quickly.

Arc Raiders

Best Arc Raiders Settings for FPS and image clarity

This preset is for stable FPS and a good picture, suited for lower-mid-range builds. Use DLSS or FSR at Quality and keep Upscaled Resolution at 100%; VSync Off if you have G-Sync/FreeSync; Nvidia Reflex should be On, and cap FPS a few frames below your refresh rate.

  • Nvidia RTX Global Illumination: Static.
  • View Distance: Epic.
  • Anti-Aliasing: Epic.
  • Shadows: Low.
  • Post-Processing: Medium.
  • Texture: High.
  • Effects: Medium.
  • Reflections: Low.
  • Foliage: Low.
  • Global Illumination Resolution: Medium.

If VRAM is under 8 GB, drop Texture to Medium; if the CPU reaches 100% load and Arc Raiders stutters, move View Distance to High before cutting other settings.

Best settings for Arc Raiders

How to fix Arc Raiders stuttering

The most resource-heavy settings in UE5 are texture resolution and lighting/shadow quality. Switch an upscaler (DLSS/FSR/XeSS) to Balanced if issues occur with the previous preset before changing anything else, while still keeping “Upscaled Resolution” at 100% to avoid double-scaling blur.

If you enabled Ray Tracing, switch it back to Static. Shadows are the next big sink, so it’s sensible to drop to Low. Reflections are also costly; switch to Low if you had it set to Medium or High before. Leave motion blur off for clarity; it doesn’t save many frames, but it removes the smear that makes low internal resolutions look worse.

The next tier of settings is about headroom and stability. Textures are VRAM-bound: keep them as high as your card’s memory allows, but step down a notch if you see streaming hitches; install the game on an SSD to keep texture pulls smooth.

View Distance and Foliage affect both GPU and CPU. If you had Foliage set to anything other than Low, switch it to Low. While keeping View Distance at Epic is good for Arc Raiders gameplay, if you start seeing 100% CPU load and stuttering, turn it down a tier and see how it affects the problem.

Post-processing can sit at Medium without gutting image quality and having a significant impact on hardware, but you can switch it to Low to save a few frames, too. Cap FPS a few frames below your display’s refresh rate for steady frametimes. Use Reflex On; having better input latency is always useful in extraction shooters such as Arc Raiders.

Also, please, update your GPU driver.

Arc Raiders

About Arc Raiders

Arc Raiders is a third-person PvPvE extraction shooter from Embark Studios (the team behind The Finals and Battlefield veterans) that launched globally on October 30, 2025, for Windows PC (Steam and Epic Games Store), PlayStation 5, and Xbox Series X|S.

It’s sold at $39.99 for the standard edition and $59.99 for the deluxe, and hit 154,731 concurrent Steam players in its first three hours. Unusual both for extraction shooters and for games on Unreal Engine 5, Arc Raiders has perfect optimization.

Pre-launch interest was intense, and the October 17-19 Server Slam peaked at 189,668 concurrent players on Steam. The studio also picked up free visibility when “Arc Raiders” was briefly censored in Call of Duty: Black Ops 7 beta chat, which Embark turned into a successful viral promotion.

Embark has framed progression around an optional wipe system called the Expedition Project: seasonal, prestige-style resets you trigger yourself; cosmetics and account entitlements persist between cycles.

Arc Raiders

The post ARC Raiders PC system requirements and best settings guide appeared first on Gaming News.

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Ball X Pit: All ball evolution recipes, effects, and achievements https://gaming.news/codex/ball-x-pit-all-ball-evolution-recipes-effects-and-achievements/ Ball x Pit Mon, 27 Oct 2025 18:55:10 +0000 https://gaming.news/codex/ball-x-pit-all-ball-evolution-recipes-effects-and-achievements/
Ball X Pit: All ball evolution recipes, effects, and achievements
Ball x Pit. Source: Devolver Digital

Ball X Pit: All ball evolution recipes, effects, and achievements

A complete list of ball and item evolution recipes in Ball X Pit with effects and usage tips. Covers every basic ball evolution and complex ball and item evolution for achievements.

This article covers all evolutions in Ball X Pit. You’ll find a complete list of two-ball, multi-ball, and passive item recipes, plain descriptions of each effect, and a few usage tips.

Evolution rules are included up front, so nothing feels random: you need the two ingredients at the 3rd level. Multi-ball achievement evolutions and passive item evolutions are covered in separate sections.

One of the complex ball evolutions, needed for the achivment. Ball X Pit

Basic ball evolution recipes and effects

Bleed ball evolutions

  • Bleed + Brood Mother → Leech: attaches a leech to enemies that adds bleed stacks over time (great for ramping single-target damage against bosses).
  • Bleed + Charm → Berserk: on-hit chance to enrage enemies (enraged units pulse AoE damage around themselves for a short time).
  • Bleed + Dark → Sacrifice: applies bleed and a curse (cursed targets detonate after a few hits, dealing burst AoE damage).
  • Bleed + Iron → Hemorrhage: stacks bleed, once a target’s bleed is high, consumes all stacks to deal a % of current HP (single-target burst, perfect for bosses).
  • Bleed + Vampire → Vampire Lord: on-hit bleed stacking; consumes bleed stacks to heal you.
  • Bleed + Poison → Virus: applies disease stacks that spread between nearby enemies (chain DoT).

Brood Mother ball evolutions

  • Brood Mother + Bleed → Leech: attaches a leech to enemies that adds bleed stacks over time (great for ramping single-target damage against bosses).
  • Brood Mother + Cell → Maggot: infests on-hit; on death, enemies explode into baby balls (snowballing clear).
  • Brood Mother + Egg Sack → Spider Queen: chance to spawn an Egg Sack ball on hit (ball multiplication engine).
  • Brood Mother + Vampire → Mosquito King: spawns homing mosquito balls on hit that deal damage, while kills with these balls heal 1 HP.

Burn ball evolutions

  • Burn + Charm → Berserk: on-hit chance to enrage enemies (enraged units pulse AoE damage around themselves for a short time).
  • Burn + Earthquake → Magma: spawns lava blobs at the bottom of the screen; upon colliding with an enemy, damaging AoE splash with burn DoT.
  • Burn + Freeze → Frozen Flame: applies frostburn (freezing DoT that also amplifies damage taken).
  • Burn + Iron → Bomb: explodes on hit for large AoE damage; 3 seconds cooldown.
  • Burn + Light → Sun: on-hit, blinds enemies in a large zone and adds stacking burn DoT (one of the best balls for crowd control).
  • Burn + Wind → Inferno: constant burn aura (damage and DoT application) around the ball (melts basic enemies).
Sun is one of the best balls in the game, works well with almost any fusion. Ball X Pit

Cell ball evolutions

  • Cell + Brood Mother → Maggot: infests on-hit; on death, enemies explode into baby balls (snowballing clear).
  • Cell + Earthquake → Overgrowth: stacks debuff on hit; at 3 stacks, detonates in a 3×3 zone, dealing heavy damage and applying the same debuff (good wave clear).
  • Cell + Laser → Radiation Beam: emits a beam on hit and applies a stacking radiation debuff, which increases damage taken by enemies.
  • Cell + Egg Sack → Voluptuous Egg Sack: on-hit splits into a few Egg Sack balls (ball multiplication engine).
  • Cell + Poison → Virus: applies disease stacks that spread between nearby enemies (chain DoT).

Charm ball evolutions

  • Charm + Bleed / Burn → Berserk: on-hit chance to enrage enemies (enraged units pulse AoE damage around themselves for a short time).
  • Charm + Dark → Incubus: on-hit chance to charm; charmed enemies curse nearby targets (synergy engine).
  • Charm + Light / Lightning → Lovestruck: inflicts a debuff that adds a chance for attacking enemies to heal you instead.
  • Charm + Vampire → Succubus: on-hit chance to charm, heal on hitting charmed enemies.

Dark ball evolutions

  • Dark + Bleed → Sacrifice: applies bleed and a curse (cursed targets detonate after a few hits, dealing burst AoE damage).
  • Dark + Charm → Incubus: on-hit chance to charm; charmed enemies curse nearby targets (synergy engine).
  • Dark + Ghost → Phantom: on-hit curse that pops after five hits from any ball (burst damage).
  • Dark + Light → Flicker: periodic small scree-wide damage tick (AoE, synergy mechanism for CC).
  • Dark + Iron → Assassin: front-pierce + backstab bonus damage (single-target DPS).
  • Dark + Vampire → Vampire Lord: on-hit bleed stacking; consumes bleed stacks to heal you.
  • Dark + Wind / Poison → Noxious: pierces and applies poison stacks in a wide area around the ball path (AoE DoT).
Not all ball evolutions and fusions are created equal. Ball X Pit

Earthquake ball evolutions

  • Earthquake + Burn → Magma: spawns lava blobs at the bottom of the screen; upon colliding with an enemy, damaging AoE splash with burn DoT.
  • Earthquake + Cell → Overgrowth: stacks debuff on hit; at 3 stacks, detonates in a 3×3 zone, dealing heavy damage and applying the same debuff (good wave clear).
  • Earthquake + Freeze → Glacier: spawns freezing spikes on the bottom of the screen, area damage on hit (AoE + CC).
  • Earthquake + Poison → Swamp: spawns tar blobs at the bottom of the screen, on-hit damage with slow debuff and poison stacks (AoE DoT + CC).
  • Earthquake + Wind → Sandstorm: piercing ball with storm aura that damages and blinds nearby enemies (AoE + CC).

Egg Sack ball evolutions

  • Egg Sack + Brood Mother → Spider Queen: chance to spawn an Egg Sack ball on hit (ball multiplication engine).
  • Egg Sack + Cell → Voluptuous Egg Sack: on-hit splits into a few Egg Sack balls (ball multiplication engine).
  • Egg Sack + Iron → Shotgun: on wall hit, fires a few iron baby balls that shatter and deal damage on hitting enemies (burst damage).
  • Egg Sack + Vampire → Mosquito Swarm: on-hit, explodes into homing mosquito balls that deal damage and lifesteal on kills.

Freeze ball evolutions

  • Freeze + Ghost → Wraith: freezes anything it passes through briefly (crowd controls and synergies).
  • Freeze + Lightning / Wind → Blizzard: freezes enemies in a radius for a moment and deals small area damage (AoE + CC).
  • Freeze + Laser → Freeze Ray: emits a piercing ray on hit that can freeze (AoE + CC).
  • Freeze + Burn → Frozen Flame: applies frostburn (freezing DoT that also amplifies damage taken).
  • Freeze + Earthquake → Glacier: spawns freezing spikes on the bottom of the screen, area damage on hit (AoE + CC).
Baby ball builds can cover your entire screen with balls. Ball X Pit

Ghost ball evolutions

  • Ghost + Dark → Phantom: on-hit curse that pops after five hits from any ball (burst damage).
  • Ghost + Freeze → Wraith: freezes anything it passes through briefly (crowd controls and synergies).
  • Ghost + Iron → Assassin: front-pierce + backstab bonus damage (single-target DPS).
  • Ghost + Poison / Cell / Bleed → Virus: applies disease stacks that spread between nearby enemies (chain DoT).
  • Ghost + Vampire → Soul Sucker: pass-through damaging ball with chance to lifesteal and lower enemy attack (AoE + sustain).

Iron ball evolutions

  • Iron + Bleed → Hemorrhage: stacks bleed, once a target’s bleed is high, consumes all stacks to deal a % of current HP (single-target burst, perfect for bosses).
  • Iron + Burn → Bomb: explodes on hit for large AoE damage; 3 seconds cooldown.
  • Iron + Egg Sack → Shotgun: on wall hit, fires a few iron baby balls that shatter and deal damage on hitting enemies (burst damage).
  • Iron + Ghost / Dark → Assassin: front-pierce + backstab bonus damage (single-target DPS).
  • Iron + Lightning → Lightning Rod: on-hit, implants a rod that periodically zaps nearby enemies (AoE with synergy potential).

Laser (Vertical or Horizontal) ball evolutions

  • Laser + Cell / Poison → Radiation Beam: emits a beam on hit and applies a stacking radiation debuff, which increases damage taken by enemies.
  • Laser + Freeze → Freeze Ray: emits a piercing ray on hit that can freeze (AoE + CC).
  • Laser + Light → Laser Beam: on-hit laser burst that also blinds enemies (AoE + CC).
  • Laser (Horizontal) + Laser (Vertical) → Holy Laser: on enemy hit, damages every enemy in the same row and column (heavy AoE + synergy mechanism).
Fusing evolved balls usually gives considerably higher damage or control compared to fusing basic balls. Ball X Pit

Light ball evolutions

  • Light + Burn → Sun: on-hit, blinds enemies in a large zone and adds stacking burn DoT (one of the best balls for crowd control).
  • Light + Charm / Lightning → Lovestruck: inflicts a debuff that adds a chance for attacking enemies to heal you instead.
  • Light + Dark → Flicker: periodic small scree-wide damage tick (AoE, synergy mechanism for CC).
  • Light + Laser → Laser Beam: on-hit laser burst that also blinds enemies (AoE + CC).
  • Light + Lightning → Flash: on-hit screen-wide damage and blind to all enemies (AoE + CC + synergy potential).

Lightning ball evolutions

  • Lightning + Charm → Lovestruck: inflicts a debuff that adds a chance for attacking enemies to heal you instead.
  • Lightning + Freeze → Blizzard: freezes enemies in a radius for a moment and deals small area damage (AoE + CC).
  • Lightning + Iron → Lightning Rod: on-hit, implants a rod that periodically zaps nearby enemies (AoE with synergy potential).
  • Lightning + Light → Flash: on-hit screen-wide damage and blind to all enemies (AoE + CC + synergy potential).
  • Lightning + Wind → Storm: lightning aura ball, that damages enemies in a range every second (AoE).

Poison ball evolutions

  • Poison + Cell / Ghost → Virus: applies disease stacks that spread between nearby enemies (chain DoT).
  • Poison + Earthquake → Swamp: spawns tar blobs at the bottom of the screen, on-hit damage with slow debuff and poison stacks (AoE DoT + CC).
  • Poison + Laser → Radiation Beam: emits a beam on hit and applies a stacking radiation debuff, which increases damage taken by enemies.
  • Poison + Wind / Dark → Noxious: pierces and applies poison stacks in a wide area around the ball path (AoE DoT).
Cell ball works as a damage multiplier for any DPS ball. Ball X Pit

Vampire ball evolutions

  • Vampire + Bleed / Dark → Vampire Lord: on-hit bleed stacking; consumes bleed stacks to heal you.
  • Vampire + Brood Mother → Mosquito King: spawns homing mosquito balls on hit that deal damage, while kills with these balls heal 1 HP.
  • Vampire + Charm → Succubus: on-hit chance to charm, heal on hitting charmed enemies.
  • Vampire + Egg Sack → Mosquito Swarm: on-hit, explodes into homing mosquito balls that deal damage and lifesteal on kills.
  • Vampire + Ghost → Soul Sucker: pass-through damaging ball with chance to lifesteal and lower enemy attack (AoE + sustain).

Wind ball evolutions

  • Wind + Burn → Inferno: constant burn aura (damage and DoT application) around the ball (melts basic enemies).
  • Wind + Dark / Poison → Noxious: pierces and applies poison stacks in a wide area around the ball path (AoE DoT).
  • Wind + Earthquake → Sandstorm: piercing ball with storm aura that damages and blinds nearby enemies (AoE + CC).
  • Wind + Freeze → Blizzard: freezes enemies in a radius for a moment and deals small area damage (AoE + CC).
  • Wind + Lightning → Storm: lightning aura ball, that damages enemies in a range every second (AoE).

Multi-ball evolutionn recipes and effects (achievements)

  • Bomb + Poison → Nuclear Bomb: a bigger explosion on hit that also applies radiation stacks to everyone in the blast.
  • Sun + Dark → Black Hole: one-shot the first non-boss enemy it hits and self-destructs; has a somewhat long cooldown.
  • Incubus + Succubus → Satan: high on-hit damage and wide-screen berserk debuff.
  • Vampire Lord + Mosquito King + Spider Queen → Nosferatu: a lot of bonus balls and healing, most complicated recipe, OP.
If you fuse any baby ball spawner with another ball, the baby balls from the resulting ball will get their “parent” effects. Ball X Pit

Passive item evolution recipes and effects (achievements)

Baby Rattle + War Horn → Cornucopia: spawns extra baby balls each time any source creates babies, best with Brood Mother / Egg Sack or other ball multiplication engines to snowball entire screens.

Reacher’s Spear + Deadeye’s Amulet → Gracious Impaler: your critical hits gain a 5% instakill chance, perfect for crit-stacking builds + ball multiplication engines.

Breastplate + Wretched Onion → Odiferous Shell: touching enemies gives a 50% chance to kill them instantly on level 1, 75% on level 2, and 100% on level 3. A defensive item, building around it requires a lot of sustain mechanics, especially on NG+.

Ethereal Cloak + Ghostly Corset → Phantom Regalia: all balls phase through enemies to the back wall and deal significantly more damage when passing through. Great offensive item, both for clearing and for dealing with bosses, or triggering backstabs.

Everflowing Goblet + Vampiric Sword → Soul Reaver: heal 1 HP on every kill and overheal beyond max at 30-60% efficiency. Great sustain of end-game levels or underpowered characters.

Crown of Thorns + Spiked Collar → Tormentor’s Mask: enemies have a small chance to die immediately the first time they detect you. OK item, but its components have better synergies.

Fleet Feet + Radiant Feather → Wings of the Anointed: balls get +40% speed at level 1, while you get +20% move speed, and ignore ground hazards and slows from enemies. Great item for mushroom level and a few others.

Diamond + Emerald + Ruby + Sapphire Hilted Daggers → Deadeye’s Cross: massive crit-chance boost with +60% at level 1. Hardest item to complete, especially without the 5th slot unlocked, best offensive passive in the game, works in every build.

Fusing piercing balls with AoE on-hit balls is usually a good idea, too. Ball X Pit

Ball x Pit evolutions: Summary

Ball X Pit is a brick-breaking, ball-fusing roguelite with a light city-building layer between runs. This guide covers every Ball X Pit evolution recipe and how to unlock them, multi-ball achievement combos, and passive item evolutions for achievements and late-game scaling.

You can play Ball X Pit on PC (Steam), PlayStation 5, and Xbox Series X|S, with a Nintendo Switch 2 version planned for launch later in 2025. Bookmark this Ball X Pit evolutions guide for quick access to all recipes, effects, and unlock steps. The game sold 300,000 copies in the first week.

The post Ball X Pit: All ball evolution recipes, effects, and achievements appeared first on Gaming News.

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Silent Hill f System Requirements for PC Guide https://gaming.news/codex/silent-hill-f-system-requirements-for-pc-guide/ Silent Hill f Steam Wed, 01 Oct 2025 10:43:18 +0000 https://gaming.news/codex/silent-hill-f-system-requirements-for-pc-guide/
Silent Hill f System Requirements for PC Guide
Silent Hill f. Source: NeoBards Entertaiment Ltd./Konami

Silent Hill f System Requirements for PC Guide

Detailed guide to Silent Hill f PC system requirements. Minimum and recommended specs, 1080p to 4K targets, VRAM and SSD planning, DLSS, FSR, TSR, and Windows 10 and Steam Deck compatibility.

Silent Hill f is a new successful entry in Konami’s survival horror series, developed by NeoBards Entertainment on Unreal Engine 5 for Windows PC, PlayStation 5, and Xbox Series X|S. The global release rolled out on September 25, 2025.

This article breaks down the official Silent Hill PC system requirements posted on Steam, explains what ‘minimum’ and ‘recommended’ mean in terms of FPS and quality presets, and discusses logical higher-end targets, mapping them to today’s common gaming CPUs and GPUs.

You’ll find practical expectations for 1080p, 1440p, and 4K resolutions, guidance on VRAM headroom, storage, and SSD considerations, as well as recommendations on what to tweak first if you need extra performance. We also cover feature support, primarily including upscalers such as DLSS, FSR, or TSR, and compare the PC experience with that of the PS5, Xbox Series, and Steam Deck consoles.

Silent Hill f PC requirements

Minimum

Recommended

Performance Target

720p at 30 FPS

1080p at 60 FPS

Processor

  • Intel Core i5-8400
  • AMD Ryzen 5 2600
  • Intel Core i7-9700
  • AMD Ryzen 5 5500

Graphics Card

  • Nvidia GeForce GTX 1070 Ti
  • AMD Radeon RX 5700
  • Nvidia GeForce RTX 2080
  • AMD Radeon RX 6800 XT

System Memory (RAM)

16 GB

16 GB

Storage

50 GB, SSD recommended

50 GB, SSD required

OS

64-bit Windows 11 only

Minimum PC Requirements for Silent Hill f

Silent Hill f requires a 64-bit PC running Windows 11. The minimum system requirements include an Intel Core i5-8400 or AMD Ryzen 5 2600 processor, 16 GB of RAM, and a DirectX 12-compatible GPU, such as the GeForce GTX 1070 Ti or Radeon RX 5700. You’ll need 50 GB of free storage (an SSD is recommended).

Although Intel GPUs are not listed in the recommended specs, Silent Hill f is supported in Intel’s latest Arc Game On drivers, so no major launch or compatibility issues are expected.

At these minimums, the game targets the Performance preset at 720p/30 FPS. Expect to use low settings, limited texture quality due to VRAM constraints, and minimal headroom for background tasks. If you’re on older HDD storage, loading times will be noticeably longer.

Windows 11–only support will likely disappoint some players, but it’s a logical choice for modern DX12 features, scheduling, and I/O, and it aligns with the latest Steam Hardware Survey trends, where Windows 11 now dominates among active gaming PCs.

The GTX 1070 Ti baseline is especially encouraging for an Unreal Engine 5 title, signaling broad accessibility and that late-Pascal and first-gen Navi cards remain viable at low settings. In short, the bar to entry is low relative to the game’s production values, and most mid-range rigs from the past few years should meet the requirements.

Target setup: a 64-bit Windows 11 PC with an Intel Core i7-9700 or AMD Ryzen 5 5500 processor, 16 GB of RAM, and a DirectX 12-compatible GPU, such as the GeForce RTX 2080 or Radeon RX 6800 XT. You’ll need 50 GB on an SSD (now required).

At these specs, expect the Performance preset to deliver 1080p/60 FPS, while the Quality preset targets 1080p/30 FPS. Higher resolutions become achievable through upscaling; more VRAM (12–16 GB) will provide extra headroom for high-textured content.

As of August 2025, DX12-class GPUs comprise approximately 92% of active PCs, ensuring the game’s baseline aligns with where players already are. CPU headroom is mainstream: six-core chips are the largest group, according to the Steam hardware survey, so the processor shouldn’t bottleneck most players. Overall, the GPU ask is moderate to high but common across today’s Steam landscape.

High PC Requirements for Silent Hill f

For 1440p at Ultra, expect a near-60 FPS experience with a GeForce RTX 4070 or a Radeon RX 7800 XT when you enable DLSS, FSR, or TSR in Quality mode. A 4070 Ti will provide sufficient headroom for better settings of higher FPS for modern displays. Pair this with a modern 6-core CPU and 32 GB of RAM (it reduces asset streaming stutters, which is a known problem in UE5 titles).

For 4K Ultra, aim for a GeForce RTX 4070 Ti or RTX 5070, or a Radeon RX 7900 XT. Plan on using upscaling in Balanced or Performance mode to maintain frame rates in the 60 FPS range. You may need to adjust various settings, including fog, reflections, and global illumination settings, to achieve a stable FPS, as these are significant expenses in UE5.

VRAM is the hard limiter at Ultra textures. 12 GB is a safe baseline, and 16 GB is comfortable, especially at 4K, where Ultra textures can consume 12 to 14 GB of memory. If you are on an 8 GB card, start by dropping textures to High, then trim shadow quality, virtual shadow maps, volumetrics, and Lumen quality before adjusting geometry settings.

Supported Technologies in Silent Hill f

Ray tracing, DLSS, FSR, and TSR support

At launch, Silent Hill f features Nvidia DLSS Super Resolution and DLAA. That’s the only RTX feature that Nvidia and Konami have explicitly confirmed for the day-one release.

In-game upscaling also supports AMD FSR (super-resolution). However, there’s no Intel XeSS option in the menu, and no built-in frame generation is available. Expect DLSS/FSR and built-in UE5 TSR to be the primary tools for stabilizing 60 FPS at 1080p/1440p and for making 4K possible.

On ray tracing: the game relies on UE5 Lumen. In other words, what you get by default is the software Lumen path for GI/reflections, with higher image-quality presets pushing GPU/VRAM usage.

Trade-offs and practical guide

DLSS/FSR Quality is the cleanest option for 1440p Ultra; Balanced/Performance becomes useful at 4K when you want to hold 60 FPS.

Enabling actual hardware Lumen/RT via mods can deepen indirect lighting, reflections, and shadow detail, which suits a horror aesthetic. But expect a sharp performance hit and potential bugs. Frame generation isn’t included in-game.

If you have an RDNA 4 GPU, AMD’s current driver can automatically elevate some FSR 3.1 titles to FSR 4 via a driver-side override; this is a platform feature, not a Silent Hill f–specific integration.

Storage and SSD requirements

Silent Hill f needs 50 GB of free space. On minimum specs, an SSD is recommended, while the recommended spec requires an SSD. Expect much longer load times and a higher risk of mid-gameplay freezes on HDDs. Storage needs can rise over time with patches and DLC. Silent Hill f does not implement Microsoft DirectStorage.

Compared with recent horror releases, Silent Hill f’s footprint is moderate. Alan Wake 2 requires an SSD with at least 90 GB of free space. Resident Evil 4 Remake requires 68 GB of storage space on PC and benefits from an SSD, even though it isn’t listed as strictly required. Amnesia: The Bunker is lighter, weighing 35 GB, and will run from an HDD; however, an SSD still improves loading times.

Silent Hill f Console Comparison

Both current-gen consoles (PS5, Xbox Series X|S) utilize custom AMD SoCs featuring Zen 2 CPUs, 16 GB of GDDR6, and RDNA 2 GPUs. In practice, they target similar visual presets with dynamic resolution and reconstruction to hold 60 FPS in Performance modes, while Quality modes typically aim for 30 FPS with higher settings.

For Silent Hill f, specifically, if you want a PC experience comparable to console Performance modes, plan for 1080p/60 High–Very High on GPUs around the RTX 3060 Ti/RX 6700 XT and 1440p/60 Ultra (with upscaling) on RTX 4070-class hardware.

Finally, consoles mandate fast NVMe SSDs and ship with tightly tuned I/O paths; PC users on HDDs will experience longer load times and more streaming hitches. Running Silent Hill f from an SSD is strongly recommended.

Steam Deck and handhelds

The game is playable on Steam Deck. Some on-screen text is small and difficult to read, and achieving optimal Steam Deck performance requires manual graphics tuning. Expect low settings at 1280×800 with a 30 FPS cap to be the safe target. UE5’s Lumen and heavy post-processing make native 800p at higher presets unrealistic on the Deck’s iGPU.

Use the Performance preset, set render scale 75%, enable TSR (Quality/Balanced), and keep textures on Low/Medium to avoid VRAM spikes. On Deck OLED, a 40 Hz refresh rate with a 40 FPS cap can work in lighter scenes, but you’ll likely drop to 30 in some areas.

For ROG Ally and Lenovo Legion Go, with higher power budgets, these handhelds can support resolutions of up to 900p-1080p at low to medium settings. At 25-30 W (plugged in), aim for Balanced upscaling and a 40-60 FPS range; at 15–20 W (battery), plan for 900p or 800p with Quality upscaling and a 30-40 FPS cap. Prioritize Lumen quality at Low, tune down shadows/volumetrics.

VRAM and shared memory constraints. Handheld APUs share system RAM with the GPU. In most scenes, 8 GB effective VRAM is borderline, so High/Ultra textures can cause stutters. Stick to Low/Medium textures and limit streaming pool sizes.

Silent Hill f Optimization Tips for PC Players

Install Silent Hill f on an SSD and keep 10-15 GB free for patches and shader caches. Update your GPU drivers and reboot before launching for the first time. 16 GB of RAM is the minimum; if you frequently multitask or alt-tab, 32 GB reduces streaming hitches.

The heaviest settings in UE5 games include lighting and global illumination, shadows with virtual shadow maps, volumetrics and fog, as well as high-resolution reflections. Ambient occlusion is a lightweight setting and can be cranked up.

Lower Lumen or overall lighting quality by one step first, then drop shadow quality or resolution, then reduce volumetrics or fog distance. Reflections come next; prefer a lower reflection resolution or fewer bounces. Post-processing features like motion blur, depth of field, and film grain are optional but can be disabled for a slight FPS boost and a cleaner image.

Keep anisotropic filtering high since it is inexpensive and improves ground and texture clarity. Set the texture quality to match your VRAM budget; eight gigabytes is borderline at Ultra, while twelve to sixteen gigabytes is safer for high presets and 4 K resolution. Use the upscaler. If the image appears soft, adjust the in-game sharpness slightly rather than turning off the upscaler.

Match the fix to the bottleneck:

  • If you are GPU-limited, rely on the upscaler and reduce Lumen, shadows, and volumetrics.
  • If you are CPU-limited, cap the frame rate to 60, reduce LODs, effect density, foliage, or streaming distances to optimize performance.
  • If you are VRAM-limited, lower the textures by one tier, keep the resolution, and avoid high-resolution reflection probes, leaving one to two gigabytes of VRAM headroom.

FAQ

Can Silent Hill f run on 8 GB RAM?

No. The official RAM minimum is 16 GB. With only 8 GB, you’ll experience severe stuttering, rendering the game unplayable.

Does Silent Hill f require an SSD?

According to the recommended specification, an SSD is required; for the minimum, it’s strongly recommended. HDDs dramatically increase load times and can cause freezes.

What GPU do I need for 4K Ultra in Silent Hill f?

Plan on using an RTX 4070 Ti or Radeon RX 7900 XT with upscaling (DLSS/FSR/TSR Balanced or Performance) for a 60 FPS experience. Native 4K/60 typically requires an RTX 5080 or RX 7900 XTX-level GPU; even then, Quality upscaling stabilizes the 1% lows.

Is Silent Hill f optimized for Steam Deck?

It’s playable, but some on-screen text is small and hard to read, while getting good Steam Deck performance requires manual graphics tuning. Expect low settings at 1280×800 with a 30 FPS cap. Use the in-game upscaler and keep textures set to Low/Medium.

Does Silent Hill f support DLSS/FSR/XeSS?

DLSS and FSR are supported, but Xess is not. Another available option is TSR (built-in UE5 upsaling algorithm, vendor-agnostic).

How big is Silent Hill f on PC?

50 GB, which is small for modern AAA games.

Does Silent Hill f run on Windows 10?

The listed requirement is Windows 11. Windows 10 is not officially supported, but according to my experience and Steam/Reddit users, the game runs well on Windows 10; however, your personal experience may vary.

Silent Hill f PC Requirements Summary

Silent Hill f on PC establishes a relatively low entry point for an Unreal Engine 5 title. The minimum system requirements (Intel Core i5-8400 or AMD Ryzen 5 2600 CPU, 16 GB of RAM, and a Nvidia GeForce GTX 1070 Ti or AMD RX 5700) indicate that late-2010s hardware can still run the game, albeit at 720p/30 FPS on low graphics settings.

Windows 11-only requirement reflects the move toward DirectX 12 scheduling and features, although the game is entirely playable on Windows 10. An SSD is strongly recommended to avoid long load times and streaming issues.

The recommended configuration raises expectations for GPUs such as the RTX 2080 or RX 6800 XT and makes SSD storage mandatory. This level targets 1080p/60 FPS at the Performance preset, with upscalers such as DLSS, FSR, or TSR required to extend playability to 1440p or 4K.

VRAM capacity is the primary limitation at higher presets: 12 GB should be sufficient for Ultra textures, while 16 GB provides stability for 4K resolution. A modern six-core or higher CPU with 32 GB of RAM further reduces asset streaming stutter, a common issue in UE5.

Compared to the PlayStation 5 and Xbox Series X|S, the PC version offers greater flexibility but requires more active management of settings. Console performance modes target 60 FPS with dynamic resolution, while on PC, equivalent results demand GPUs such as the RTX 3060 or RX 6700 XT.

Steam Deck and other handhelds can run the game at reduced resolutions with capped frame rates, but require manual tuning of Lumen, shadows, and texture quality to remain stable. Overall, Silent Hill f’s PC performance scales widely across hardware, with SSD use and efficient upscaling being the most important factors for smooth gameplay.

The post Silent Hill f System Requirements for PC Guide appeared first on Gaming News.

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Zenless Zone Zero codes & rewards, how to redeem (November 2025) https://gaming.news/codex/zenless-zone-zero-codes-rewards-how-to-redeem-guide-september-2025/ Zenless Zone Zero (ZZZ) 2 Thu, 25 Sep 2025 06:46:00 +0000 https://gaming.news/codex/zenless-zone-zero-codes-rewards-how-to-redeem-guide-september-2025/
Zenless Zone Zero codes & rewards, how to redeem (November 2025)
Zenless Zone Zero, Agents Belle & Wise. Source: miHoYo

Zenless Zone Zero codes & rewards, how to redeem (November 2025)

All active and expired Zenless Zone Zero codes: rewards (Polychrome, Master Tape, Dennies), how to redeem on PC, PS5, iOS, Android, and quick fixes for errors. Updated often with livestream codes.

Zenless Zone Zero codes let you claim free Polychrome, Master Tape, Encrypted Master Tape, Dennies, and upgrade materials. They work the same on every platform and remain the fastest way to limited-time rewards.

If you are looking for working ZZZ codes today, keep an eye on official livestreams and social channels, where new codes usually appear first. Most Zenless Zone Zero codes are time-limited, so redeem them as fast as possible.

You can redeem Zenless Zone Zero codes in-game via the Redemption Code option, or use the official code redemption website after signing in with your HoYoverse account. Rewards arrive by in-game mail within minutes.

All Active Zenless Zone Zero Codes (Updated)

Each working code can be claimed once per account, with rewards delivered via in-game mail. ZZZ codes are case sensitive and may end early. Some livestream codes are only valid for 24-48 hours.

All Zenless Zone Zero Redemption Codes (Active)

Redemption Code

Reward

ZZZ23SWEETILY

  • 60x Polychrome
  • 6,666 Dennies

ZENLESSGIFT

  • 50x Polychrome
  • 2x Official Investigator Log Official Investigator Log
  • 3x W-Engine Power Supply W-Engine Power Supply
  • Bangboo Algorithm Module Bangboo Algorithm Module

New Redemption Codes are added at the bottom.

How to Redeem Zenless Zone Zero Codes

You need to finish the opening prologue and unlock in-game Mail before codes work. Most players can redeem codes after completing “The Hare and the Proxy” and reaching Inter-Knot Level 5. You can redeem on the official website or inside the game. Either method sends items to your in-game mail. Open the mail and press Claim to add them to your inventory.

Redeem on the website

You can redeem ZZZ codes online on the website:

  • Sign in to the official Zenless Zone Zero redemption page with your HoYoverse account.
  • Select your server and the character that should receive the rewards.
  • Paste a working code into the field and press Redeem.
  • Launch the game and open your in-game mailbox to claim the items.

Redeem in-game

If you’re looking for how to redeem ZZZ codes in-game, follow these steps:

  • Open the menu, find and press “More” option.
  • Select Redemption Code.
  • Paste a valid code and confirm.
  • Open your mailbox and claim the rewards.

ZZZ redemption code rewards

Most codes grant a mix of Polychrome, Master Tape/Encrypted Master Tape (for pulls), Dennies, and upgrade/enhancement materials for Agents, W-Engines, and Drive Discs. Campaigns and livestreams sometimes vary the bundle, but pulls and premium currency are the usual contents.

Rewards are delivered via in-game Mail within minutes of a successful redemption. Because many codes are time-limited or single-use per account, redeem them promptly and verify you’re on the correct server before submitting.

Common ZZZ Codes Issues and Fixes

Code invalid or expired

These errors typically result from typos, case sensitivity issues, or using a code outside its active window. Re-enter the code manually to avoid hidden spaces, and double-check look-alikes like O/0 and i/l. Make sure you’re logged into the correct region/server. Many livestream codes only activate shortly after the broadcast and then expire quickly.

Code already redeemed

ZZZ codes are one-time per account. If you redeemed on PC and try again on PS5 (using the same HoYoverse account), you’ll see this message. Check in-game Mail and recent inventory changes—rewards may already be claimed. If you play on multiple servers, note that using a code on one server typically consumes it for your account; switching platforms won’t reset it. Keep track of used codes to avoid repeats.

Account not found or role not eligible errors

This problem appears when the character doesn’t exist on the selected server, or you haven’t progressed far enough to unlock Mail/redemption. Log out and back in, select the server where your active character resides, and ensure you’ve completed the opening prologue so that Mail is available. When the web page refuses the request, redeem in-game instead. If none of that helps, please get in touch with support with your UID, server details, and a screenshot of the error.

Server busy error

This error typically occurs during patch maintenance or livestream drops when redemption traffic spikes or the backend is temporarily unavailable. If you receive this message, close the screen and try again in a few minutes, rather than making multiple attempts. Check the in-game notice board or official social media posts for maintenance windows.

Rewards not arriving after code redeemed

First, verify you redeemed on the correct server/character for your HoYoverse account. Restart the game to force a mailbox sync, then check all Mail categories and claim any attachments. Still missing a reward after a reasonable wait? Capture a screenshot of the redemption result and contact support with your UID, server, the code, and timestamp.

All Expired Zenless Zone Zero Codes

All Zenless Zone Zero Redemption Codes (Expired)

Redemption Code

Reward

Expiration Date & Notes

ZZZFREE100

  • 300x Polychrome
  • 2x Senior Investigator Log
  • 3x W-Engine Energy Module
  • 30,000 Dennies

July, 2024

ZENLESSLAUNCH

  • 60x Polychrome
  • 6,666 Dennies

August, 2024

ZZZ2024

  • 50x Polychrome
  • 6,000 Dennies

August, 2024

CATCHABOO

30x Polychrome

August, 2024

KANURBT5MQ8D

40x Polychrome

August, 2024

4BPDRBT459RH

6,000 Dennies

August, 2024

NS6U9TTLM6AV

2x Bangboo Algorithm Module

August, 2024

XTNDQAS44985

4x Official Investigator Log

August, 2024

USNC9SB4499R

6x W-Engine Power Supply

August, 2024

NB6D9SB4MPSZ

6x Crystallized Plating Agent

August, 2024

UNDERCOVERRNB

  • 300x Polychrome
  • 2x Senior Investigator Log
  • 3x W-Engine Energy Module
  • 30,000 Dennies

August, 2024

BANDP43VWC7H

  • 60x Polychrome
  • 6,666 Dennies

September, 2024

TOURDEINFERNO

  • 300x Polychrome
  • 2x Senior Investigator Log
  • 3x W-Engine Energy Module
  • 30,000 Dennies

October, 2024

HSAHLWFEFE

  • 60x Polychrome
  • 6,666 Dennies

October, 2024

VIRTUALREVENGE

  • 300x Polychrome
  • 2x Senior Investigator Log
  • 3x W-Engine Energy Module
  • 30,000 Dennies

October, 2024

ZZZ4PC

  • 50x Polychrome
  • 2x Official Investigator Log
  • 3x W-Engine Power Supply
  • Bangboo Algorithm Module

October, 2024

SGJADSHBF

  • 60x Polychrome
  • 6,666 Dennies

December, 2024

YANAGIGIFTALL

  • 10x Senior Investigator Log
  • 10x W-Engine Energy Module
  • 10x Crystallized Plating Agent
  • 10,000 Dennies

December, 2024

VOIDHUNTER

  • 300x Polychrome
  • 2x Senior Investigator Log
  • 3x W-Engine Energy Module
  • 30,000 Dennies

December, 2024

ASTRANOMICAL

  • 300x Polychrome
  • 2x Senior Investigator Log
  • 3x W-Engine Energy Module
  • 30,000 Dennies

December, 2024

ZZZFM

  • Ether Battery
  • 3x Senior Investigator Log
  • 3x Ether Plating Agent Ether
  • 3x Plating Agent
    50,000 Dennies

December, 2024

ZZZASSEMBLE

30x Polychrome

December, 2024

MIYABIRELEASE

  • 60x Polychrome
  • 6,666 Dennies

December, 2024

ZZZGFN24

  • 3x Senior Investigator Log
  • 3x W-Engine Power Supply
  • 20,000 Dennies

january, 2025

SOLDIER0ANBY

  • 300x Polychrome
    2x Senior Investigator Log
    3x W-Engine Energy Module
  • 30,000 Dennies

March, 2025

ZZZ15VINHETEIRO

  • 60x Polychrome
  • 6,666 Dennies

March, 2025

ZZZ15MINA

  • 60x Polychrome
  • 6,666 Dennies

March, 2025

ZZZ15SWEETILY

  • 60x Polychrome
  • 6,666 Dennies

March, 2025

ZZZ15MOLLO

  • 60x Polychrome
  • 6,666 Dennies

March, 2025

ZZZ16SPECIAL

  • 60x Polychrome
  • 6,666 Dennies

March, 2025

MOCKINGBIRD

  • 300x Polychrome
  • 2x Senior Investigator Log
  • 3x W-Engine Energy Module
  • 30,000 Dennies

April, 2025

ZZZANNIVERSARY

  • 300x Polychrome
  • 2x Senior Investigator Log
  • 3x W-Engine Energy Module
  • 30,000 Dennies

May, 2025

ZZZ17TIMOTHYRANDY

  • 60x Polychrome
  • 6,666 Dennies

May, 2025

ZZZ2NDSEASON

50x Polychrome

May, 2025

ZZZ20NEWSEASON

  • 60x Polychrome
  • 6,666 Dennies

July, 2025

ZZZ20REGGIE

  • 60x Polychrome
  • 6,666 Dennies

July, 2025

ZZZ20SIMI

  • 60x Polychrome
  • 6,666 Dennies

July, 2025

SPOOKSHACK

  • 300x Polychrome
  • 2x Senior Investigator Log
  • 3x W-Engine Energy Module
  • 30,000 Dennies

July, 2025

ZZZWITHUS

  • 20x Polychrome
  • 5x Senior Investigator Log
  • 30,000x Dennies

July, 2025

ZZZSTAYING

  • 20x Polychrome
  • 5x Bangboo System Widget
  • 30,000 Dennies

July, 2025

ZZZFOR

  • 20x Polychrome
  • 5x Ether Plating Agent
  • 30,000 Dennies

July, 2025

ZZZYOU

  • 20x Polychrome
  • 5x W-Engine Energy Module
  • 30,000 Dennies

July, 2025

ZZZTHANK

  • 20x Polychrome
  • 5x Senior Investigator Log
  • 30,000 Dennies

July, 2025

ALICEYUZUHA

50x Polychrome

July, 2025

YUZUHAGIFT

  • 10x Official Investigator Log
  • 10x W-Engine Power Supply
  • 10x Crystallized Plating Agent
  • 10,000 Dennies

July, 2025

OBOLSQUAD

  • 300x Polychrome
  • 2x Senior Investigator Log
  • 3x W-Engine Energy Module
  • 30,000 Dennies

August, 2025

ZZZ21SUMMER

  • 60x Polychrome
  • 6,666 Dennies

September, 2025

ZZZ22OBOLSQUAD

  • 60x Polychrome
  • 6,666 Dennies

October, 2025

Zenless Zone Zero Codes FAQ

How do I redeem Zenless Zone Zero codes?

Open Settings, click More, and find the Redemption Code option. Paste the code and confirm, or use the official web redemption page, then claim rewards from in-game Mail.

Do I need to complete anything before the ZZZ code redemption works?

Yes, finish the opening prologue, unlock Mail, and get Inter-Knot Level 5.

My ZZZ code shows an error “Invalid or Expired”.

Most codes are time-limited and case-sensitive, so recheck spelling and region, and note that livestream codes have very short expiry.

Are Zenless Zone Zero codes one-time per account, and are they server-specific?

Codes are one-time per HoYoverse account and are often tied to a specific server, so select the server where your active character is located.

Where do working ZZZ codes appear first, and how long do livestream codes last?

New codes are typically released on official livestreams and social channels, and stream codes usually expire within 24 to 48 hours.

What rewards do ZZZ codes give?

Typical rewards include Polychrome, Master Tape, or Encrypted Master Tape for pulls, plus Dennies and upgrade materials for Agents, W-Engines, and Drive Discs.

No reward after successful ZZZ code redemption?

Restart the game to force a mailbox sync, confirm the correct server and character, clear mailbox space if it is full, and wait a few minutes before retrying.

Can I redeem the same ZZZ code on multiple platforms with one account?

No. ZZZ codes are one-time per HoYoverse account. Cross-save means the reward appears on all platforms after you claim it.

Do Zenless Zone Zero codes work across regions or servers?

Usually no. Many codes are server-bound. Redeem on the server where your active character exists.

Is there an universal ZZZ welcome code for new players?

There is no permanent universal code. New-player rewards come from events and login bonuses, not evergreen codes.

How many ZZZ livestream codes drop, and how long do they last?

Streams typically share several time-limited codes. Expect them to expire quickly, often within 24 to 48 hours, so redeem them fast.

Why does web redemption say “role not found” for my ZZZ account?

You likely chose the wrong server or have not created a character yet. Log in, pick the server with your character, then try again.

Do ZZZ codes give Polychrome or Master Tape every time?

Not always. Common rewards include Polychrome, Master Tape or Encrypted Master Tape, Dennies, and upgrade materials, but bundles vary by campaign or stream.

About Zenless Zone Zero

Zenless Zone Zero is a free-to-play gacha action RPG from HoYoverse. It launched on July 4, 2024, for PC, PlayStation 5, iOS, and Android; an Xbox Series X|S version followed on June 6, 2025. You play as a Proxy guiding Agents through “Hollows” around New Eridu, with progression driven by story chapters, events, and a gacha system for Agents, W-Engines, and Drive Discs.

Cross-save works through your HoYoverse account. Link your PSN and Microsoft accounts to the same HoYoverse ID to sync progress on PS5 and Xbox; the same account carries progress across PC, mobile, and other platforms. The game receives regular version updates. Version 2.0 was released alongside the Xbox in June 2025.

For HoYoverse fans, we also maintain a Honkai: Star Rail codes list and guide, which includes all active and expired codes for HSR, as well as an FAQ.

The post Zenless Zone Zero codes & rewards, how to redeem (November 2025) appeared first on Gaming News.

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Honkai: Star Rail codes & rewards, how to redeem guide (November 2025) https://gaming.news/codex/honkai-star-rail-codes-rewards-how-to-redeem-guide-september-2025/ hsr-3-5 Tue, 23 Sep 2025 07:46:23 +0000 https://gaming.news/codex/honkai-star-rail-codes-rewards-how-to-redeem-guide-september-2025/
Honkai: Star Rail codes & rewards, how to redeem guide (November 2025)
Honkai Star Rail Version 3.5 “Before Their Deaths”. Credit: HoYoverse

Honkai: Star Rail codes & rewards, how to redeem guide (November 2025)

Latest Honkai Star Rail codes for September 2025, rewards they give, and how to redeem in-game or on the website. Covers PS5/PC/iOS/Android, 24-hour drops, and common issues.

Honkai: Star Rail codes let you claim free Stellar Jade, Credits, Fuel, and upgrade materials. They work on PC, PS5, iOS, and Android the same way and remain the fastest route to limited-time rewards.

If you are looking for working HSR codes today, keep an eye on official livestreams and social channels, where new redemption codes usually appear first. Most Honkai Star Rail codes are time-limited, so redeem them as soon as possible.

You can redeem Honkai: Star Rail codes in-game via the Redemption Code option, or you can use the official code redemption website after signing in with your HoYoverse account. Rewards arrive by in-game mail within minutes.

All Active Honkai: Star Rail Codes (Updated)

Each working code can be claimed once per account, with rewards delivered via in-game mail. HSR codes are case sensitive and may end early. Some livestream codes are only valid for 24 hours.

All Honkai Star Rail Redemption Codes (Active)

Redemption Code

Reward

CREATIONNYMPH

  • 60x Stellar Jade
  • 1x Fuel
  • 1x Heroic Variable

FAREWELL

  • 60x Stellar Jade
  • 1x Fuel

IFYOUAREREADINGTHIS

  • 60x Stellar Jade
  • 1x Fuel

STARRAILGIFT

  • 50x Stellar Jade
  • 2x Traveler’s Guide
  • 5x Bottled Soda
  • 10,000 Credits

9BJ8YE37HM8B

  • 60x Stellar Jade
  • 10,000 Credits

FREEDANHENG

  • 3x Traveler’s Guide
  • 2x Earth Crystal Core

MADFORMARCH

  • 3x Traveler’s Guide
  • 2x At Least We Gather for Now

5S6ZHRWTDNJB

60x Stellar Jade

New Redemption Codes are added at the bottom.

How to Redeem Honkai: Star Rail Codes

You need to complete the Trailblaze Mission: A Moment of Peace to unlock the mailbox. You can redeem on the official website or inside the game. Either method sends items to your in-game mail. Open the mail and press Claim to add them to your inventory.

Redeem on the website

You can redeem HSR codes online on the website:

  • Sign in to the official Honkai Star Rail redemption page with your HoYoverse account.
  • Select your server and the character that should receive the rewards.
  • Paste a working code into the field and press Redeem.
  • Launch the game and open your in-game mailbox to claim the items.
HSR code redemption on the site

Redeem in-game

If you’re looking for how to redeem HSR codes in-game, follow these steps:

  • Open the phone menu (on PC press Esc, on PlayStation press Options, on mobile device tap the phone icon in the top left).
  • Tap the three dots above your Trailblazer Rank at the top of the screen.
  • Select Redemption Code.
  • Paste a valid code and confirm.
  • Open your mailbox and claim the rewards.
HSR code redemption in the game

HSR redemption code rewards

Honkai Star Rail codes usually grant free Stellar Jade, Credits, and upgrade materials such as Traveler’s Guide and Refined Aether. Some codes also include Fuel to restore Trailblaze Power, letting you run more Calyx and Cavern of Corrosion.

These HSR redeem code rewards help you pull characters and Light Cones faster, level units, and progress through events. Claim them quickly in-game or on the official redemption site to make the most of time-limited bonuses.

Honkai Star Rail Codes FAQ

How do I redeem Honkai Star Rail codes in-game?

Open the phone menu, press the three dots at the top, select Redemption Code, paste a working HSR redeem code, and confirm. Rewards arrive via in-game mail within minutes.

Can I redeem HSR codes on the website?

Sign in to the official Honkai: Star Rail code redemption site with your HoYoverse account, choose the correct server and character, enter the code, and submit. Check in-game mail for the items.

Where do new Honkai Star Rail codes usually appear?

Most codes drop during version livestreams and on official social channels; some are shared via partnered creators. Follow patch-day posts to catch time-limited codes quickly.

What rewards do HSR codes grant, and do they expire?

Typical rewards include free Stellar Jade, Credits, and upgrade materials. Nearly all codes are time-limited, so redeem them as soon as you see them.

Why does my code say “invalid” or “already redeemed”?

Codes are time-limited, and each account can usually redeem a code only once. Codes are not region-locked but require you to be on the correct server region for redemption. Make sure you picked the correct server, pasted the code exactly, and that it’s still active.

Is Honkai Star Rail available on Xbox?

No, there’s no port of HSR on Xbox. As of now, the game is available on PC, PS5, iOS, and Android.

Where do I find my UID for website redemption?

Your UID is shown on the login screen and in the upper corner of the main UI. You’ll need that number on the official HSR code redemption website to send rewards to the correct character.

Why didn’t I get my rewards after redeeming a code?

Check in-game mail and make sure your mailbox isn’t full.

How often do new Honkai Star Rail codes come out?

New HSR codes typically appear around version livestreams, major updates, and special events. Follow official channels to catch limited-time codes quickly and claim free Stellar Jade before they expire.

All Expired Honkai: Star Rail Codes (2025)

All Honkai Star Rail Redemption Codes (Expired)

Redemption Code

Reward

Expiration Date & Notes

HSR320250115

  • 100x Stellar Jade
  • 50,000 Credits

January, 2025

HSR3AMPHOREUS

  • 100x Stellar Jade
  • 5x Traveler’s Guide

January, 2025

HSR3DAWEISGIFT

  • 100x Stellar Jade
  • 4x Refined Aether

January, 2025

HSRHOYOFAIR2025

60x Stellar Jade

January, 2025

HSRSEASTHEDAY

60x Stellar Jade

January, 2025

AS3J6MNJVCA7

  • 50x Stellar Jade
  • 10,000 Credits

January, 2025

YF61G7F3P4Q2

  • 3x Traveler’s Guide
  • 30,000 Credits

January, 2025

IC66H7K4D1F3

  • 3x Traveler’s Guide
  • 3x Oat Cake Rolls
  • 20,000 Credits

January, 2025

BZ61Z8D5Q6K1

  • 3x Traveler’s Guide
  • 3x Immortal’s Delight
  • 20,000 Credits

January, 2025

TT33Z3K5T7V1

  • 3x Lost Crystal
  • 3x Clockie Pizza (Whole)
  • 20,000 Credits

January, 2025

QI75N8V1J2G7

  • 3x Refined Aether
  • 3x Dreamville Special
  • 20,000 Credits

January, 2025

VCUB4T2V4L8N5

  • 3x Classic SoulGlad
  • 3x Refined Aether
  • 20,000 Credits

January, 2025

WOVPRK19JGM41

  • 3x Lost Crystals
  • 3x Dreamy Cones
  • 20,000 Credits

January, 2025

HAPPYSUNDAY

  • 2x Halovian Winged Burger
  • 5,000 Credits

January, 2025

TINGYUNISBACK

  • 2x Immortal’s Delight
  • 5,000 Credits

January, 2025

SUNDAYCALENDAR

  • 3x Traveler’s Guide
  • 2x Classic SoulGlad

January, 2025

HSRFUGUE1225

  • 3x Traveler’s Guide
  • 2x Immortal’s Delight

January, 2025

BS3265PKCVXT

  • 100x Stellar Jade
  • 50,000 Credits

February, 2025

WA3BP6Q7R8S9

  • 3x Rough Sketch
  • 20,000 Credits

February, 2025

STARRAILTREND2024

  • 3x Traveler’s Guide
  • 2x Potato Fries Sundae

February, 2025

RTKJPM6JVCFF

  • 100x Stellar Jade
  • 5x Traveler’s Guide

February, 2025

7A324EYX6SHT

  • 100x Stellar Jade
  • 50,000 Credits

February, 2025

4A2KLEHFPBGF

  • 100x Stellar Jade
  • 5x Traveler’s Guide

February, 2025

DB22LWYXPSY3

  • 100x Stellar Jade
  • 4x Refined Aether

February, 2025

HSRAWAITSYOU

  • 60x Stellar Jade
  • 2x Traveler’s Guide
  • 3x Refined Aether
  • 5,000 Credits

February, 2025

XYZ7OPQR9012

  • 50x Stellar Jade
  • 10,000 Credits

February, 2025

AGLAEAGIFT

  • 3x Traveler’s Guide
  • 2x Chrysis Heir Dolium

February, 2025

BP6Q5Z6X7C8VB

  • 3x Bija of Consciousness
  • 20,000 Credits

February, 2025

3V2WG3H4I5J6

  • 3x Refined Aether
  • 3x Energy Drink
  • 20,000 Credits

February, 2025

5O6PU1V2W3X4

  • 3x Traveler’s Guide
  • 3x Dried Sagelore Fruit
  • 20,000 Credits

February, 2025

PYB9C9D0E1F2

  • 3x Traveler’s Guide
  • 3x Tasty Field Nutrient Bar
  • 20,000 Credits

February, 2025

PS9RM3N4O5P6

  • 3x Traveler’s Guide
  • 3x Rough-Brew Ambrosia
  • 20,000 Credits

February, 2025

M1K2I1J2K3L4

  • 3x Lost Crystal
  • 3x Disposable Kinetic Cannon
  • 20,000 Credits

February, 2025

O7P8G3H4I5J6

  • 3x Refined Aether
  • 3x Automatic Wooden Dummy
  • 20,000 Credits

February, 2025

W7X8Q8R9S0T1

  • 3x Lost Crystal
  • 3x Topological Acceleration Band
  • 20,000 Credits

February, 2025

NEWWORLD0115

  • 3x Steelclaw Dagger
  • 20,000 Credits

February, 2025

DEF3C9D0E1F2

  • 3x Traveler’s Guide
  • 3x Cosmic Fried Rice
  • 20,000 Credits

February, 2025

HSRNEWYEAR2025

  • 3x Traveler’s Guide
  • 20,000 Credits

February, 2025

THISISTHEHERTA

  • 2x Life Transmitter
  • 10,000 Credits

February, 2025

HELLOAMPHOREUS

  • 2x High-Tech Protective Gear
  • 10,000 Credits

February, 2025

REMEMBRANCE

  • 2x Potato Fries Sundae
  • 5,000 Credits

February, 2025

AWAITSYOURLIGHT

  • 2x Golden Slumbernana
  • 5,000 Credits

February, 2025

THEETERNALLAND

  • 2x Alfafa Salad
  • 5,000 Credits

February, 2025

AMPHOREUS0115

  • 2x Clockie Pizza (Whole)
  • 5,000 Credits

February, 2025

LIGHTTHEWAY

  • 2x Odd Gummy Candy
  • 5,000 Credits

February, 2025

THEHERTAGIFT

  • 6x Adventure Log
  • 2x Disposable Shield

February, 2025

HERTAGIFT

  • 6x Adventure Log
  • 2x Automatic Wooden Dummy

February, 2025

HSRCHOCOLATE2025

  • 6x Adventure Log
  • 2x “Dreamlight” Mixed Sweets

March, 2025

2A3LF64ANXSX

  • 50x Stellar Jade
  • 10,000 Credits

March, 2025

HSRINGAMESTOP

  • 4x Adventure Log
  • 2x Lost Gold Fragment
  • 3x Sweet Dreams
  • 1x Holographic Ticket
  • 10,000 Credits

March, 2025

HSRCHOCO

  • 3x Traveler’s Guide
  • 3x Lost Lightdust
  • 3x Trick Snack

March, 2025

DBKMW7MA6XB3

  • 50x Stellar Jade
  • 10,000 Credits

April, 2025

FIGHTWELLMYDEI

  • 3x Traveler’s Guide
  • 2x Golden Honeycake

April, 2025

WHEREISTRIBBIE

  • 3x Traveler’s Guide
  • 2x Oronyx Slate

April, 2025

HSRWHITEDAY2025

  • 6x Adventure Log
  • 2x Hundred-Layer Sundae (Zero Calories)

April, 2025

LS342LYLC5FP

  • 50x Stellar Jade
  • 10,000 Credits

May, 2025

GA3M24Z5C5KT

60x Stellar Jade

May, 2025

7T34K5YLU5GT

  • 50x Stellar Jade
  • 10,000 Credits

May, 2025

ATELIERANAXA

  • 3x Traveler’s Guide
  • 2x Dried Sagelore Fruit

May, 2025

HSRCASTORICE

  • 3x Traveler’s Guide
  • 2x Redsoil Feed

May, 2025

WAJ7CVBC4SG3

  • 50x Stellar Jade
  • 10,000 Credits

June, 2025

EBKLKMGLVMG7

120x Stellar Jade

June, 2025

HYACINEHEALS

  • 3x Traveler’s Guide
  • 2x Golden Honycake

July, 2025

7B36DCTC5SZ7

  • 50x Stellar Jade
  • 10,000 Credits

July, 2025

ABKN6KR9UB5B

  • 50x Stellar Jade
  • 10,000 Credits

July, 2025

YA266JQ8VA4X

  • 50x Stellar Jade
  • 10,000 Credits

August, 2025

STARRAILFATE

  • 3x Traveler’s Guide
  • 2x Sword in the Stone

August, 2025

PHAINONSENDOFF

  • 3x Traveler’s Guide
  • 2x “Dried” Bread

August, 2025

7S2QGPW4R7YK

  • 50x Stellar Jade
  • 10,000 Credits

September, 2025

AA39GPEL9NHB

  • 100x Stellar Jade
  • 5x Traveler’s Guide

September, 2025

QSJQZ7WL9PZX

  • 100x Stellar Jade
  • 4x Refined Aether

September, 2025

WTK9ZEMQPEP

  • 100x Stellar Jade
  • 50,000 Credits

September, 2025

LIFTTHEKING

  • 2x Monarch’s Maneuver
  • 3x Traveler’s Guide

October, 2025

STARTTHEFEAST

  • 2x Boneflute of Fish-Calling
  • 3x Traveler’s Guide

October, 2025

TB39Z7X49NZ7

  • 50x Stellar Jade
  • 10,000 Credits

October, 2025

About Honkai: Star Rail

Honkai: Star Rail is a free-to-play, turn-based space/fantasy RPG from HoYoverse, released on April 26, 2023. It follows the Trailblazer and crew of the Astral Express across various planets. Progression revolves around story chapters and events, as well as a gacha system for introducing new characters and Light Cones, supported by frequent version updates.

Cross-save works through a HoYoverse account, and the game is currently available on PC, PlayStation 5, iOS, and Android. HSR version 3.6 is launching soon.

The post Honkai: Star Rail codes & rewards, how to redeem guide (November 2025) appeared first on Gaming News.

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Borderlands 4 SHiFT codes list, guide, and troubleshooting (November 2025) https://gaming.news/codex/borderlands-4-shift-codes-list-guide-and-troubleshooting/ Borderlands 4 Tue, 16 Sep 2025 10:19:01 +0000 https://gaming.news/codex/borderlands-4-shift-codes-list-guide-and-troubleshooting/
Borderlands 4 SHiFT codes list, guide, and troubleshooting (November 2025)
Borderlands 4. Source: Gearbox

Borderlands 4 SHiFT codes list, guide, and troubleshooting (November 2025)

All active Borderlands 4 SHiFT codes, their rewards and expiry dates, plus guides on how to redeem in-game or online after linking your platform account and common issues, updated regularly.

Borderlands SHiFT codes have been part of the series for years, starting in earlier entries as a simple way to distribute Golden Keys and other freebies (usually skins). In Borderlands 4, they work the same and remain the easiest route to time-limited rewards and cosmetics.

You can redeem SHiFT codes in-game through Social → SHiFT → Rewards, or redeem them online on the official SHiFT website after linking your Steam, EGS, PlayStation, or Xbox account. Rewards arrive by in-game mail. Golden Key chests are found early in Belton’s Bore, Carcadia, and The Lockaway. Also, 2K is distributing the “Hazard Pay” weapon skin to newsletter opt-ins.

Borderlands 4 SHiFT codes are time-limited, and new working codes usually appear on the official game’s social media or are distributed through developers and content creators. It pays to redeem codes quickly.

All Active Borderlands 4 SHiFT Codes (Updated)

Below are all active Borderlands 4 SHiFT codes with rewards, expiry dates, and platform/other notes. Redeem these SHiFT codes in-game or on the SHiFT website.

All Borderlands 4 SHiFT Codes (Active)

SHiFT Code

Reward

Expiration Date & Notes

T9RJB-BFKRR-3RBTW-B33TB-KCZB9

1x Golden Key

No information

JS63J-JSCWJ-CFTBW-3TJ3J-WJS5R

Break Free Pack:

  • Break Free Vault Hunter Skin
  • Break Free ECHO-4 Drone Skin
  • Kn0x ECHO-4 Drone Skin
  • Firebreak Legendary Ripper Shield (25+ level)

No information

TZXT3-XJXCB-CXBJW-BTTJT-9SK6B

1x Golden Key

No information

JZ6BJ-SBR5J-WF3BK-BT3BB-TX9HB

1x Golden Key

No information

J96JT-BCXKT-C6JJ5-JTJBB-BZTXJ

Maliwannabee Harlowe Skin

No information

BZ6JJ-CB6CT-WXJJW-3TT3B-56FZ5

Mass Market Appeal Vex Skin

No information

JZ6BJ-SBR5J-WF3BK-BT3BB-TX9HB

Amon Cult Classic Skin

No information

TZXT3-XJXCB-CXBJW-BTTJT-9SK6B

Rafa Savings Savior Skin

No information

New SHiFT Codes are added at the bottom.

Borderlands 4 Discord Quest

The Discord Quest grants one Golden Key when PSN is linked to Discord and you spend 15 minutes in Borderlands 4. In Discord, navigate to User Settings, open Connections, pick the PlayStation icon, and sign in with your PSN details. Start the game, reach 15 minutes of play, and redeem the key. Offer ends on September 26, 2025.

How to Redeem Borderlands 4 SHiFT Codes

Redeem in-game

If you’re looking for how to redeem shift codes in-game, follow these steps:

  • Open Social → SHiFT → Rewards.
  • Paste the SHiFT code and confirm to enter the shift code.
  • After redeeming, return to gameplay and claim the reward from the mailbox screen.

Redeem on the SHiFT website

You can redeem shift codes online on the website:

  • Sign in to the official SHiFT site.
  • Link your platform account (Steam, Epic, PlayStation, or Xbox).
  • Paste the code, confirm, then launch the game and open mail to receive the item.

To redeem SHiFT codes online, you must link your SHiFT account to the corresponding platform. Linking ensures rewards appear in Borderlands 4. Use the account page to link the shift account and connect Steam, PlayStation, and Xbox in one session, then restart the game to sync if needed.

SHiFT Rewards and How They Work

Most Borderlands 4 SHiFT codes grant golden keys. Use golden keys at the golden chest in early hubs to roll for randomized gear; rewards are sent via in-game mail before you claim them, and each key is consumed on use. These are your core SHiFT Borderlands 4 rewards.

Some codes drop cosmetics or limited-time event items instead of or along with keys. Currently, there are no codes for anything besides keys. Vanity items usually arrive by mail as well; claim them on the character you want to use them on, and check the item card for any account-wide notes.

Common problems with SHiFT codes

  • Code already redeemed. Check you’re on the correct SHiFT account and platform, because the code may be tied to a different profile.
  • Code invalid. Check spelling and additional notes for the code. The issue can be caused by platform limits (for now, there are no Borderlands 4 SHiFT codes for specific platforms, but they may appear in the future)
  • Code expired. Many Borderlands 4 SHiFT codes have a short expiry. Check the date and try another working code to be sure.
  • Server busy/service unavailable. Wait a few minutes and try again rather than repeating failed attempts. Heavy traffic during new code drops is common.
  • Too many attempts/rate-limited. Stop for a few minutes; repeated submissions can trigger temporary blocks.
  • Reward not showing/mail not received. Relog, change area, or restart the game. Confirm the SHiFT account you redeemed on is the one linked to your PC/PS5/Xbox.
  • Linked to the wrong platform. Open SHiFT account settings, unlink the wrong platform, link the correct one, then relaunch the game.
  • Permissions blocks. On console, ensure online features and emails are allowed for the account.

Borderlands SHiFT Codes FAQ

Do SHiFT codes work on PC, PS, and Xbox?

Yes. Link your SHiFT account to your platform, then redeem in-game or online.

Can I redeem the same SHiFT code on multiple platforms?

Usually once per SHiFT account. Platform-specific codes may allow one redemption per linked platform.

How long do Borderlands 4 SHiFT codes last?

Many expire within weeks or days. Always check the listed expiry before you redeem the code.

Where is the Golden Chest in Borderlands 4?

Use Golden Keys at the Golden Chest in early hubs (Belton’s Bore, Carcadia, and The Lockaway).

How do I redeem Borderlands 4 SHiFT codes online?

Sign in to the official SHiFT site, link your platform, paste the code, confirm, then open your in-game mail to claim Golden Keys or other rewards.

How do I redeem SHiFT codes in-game?

Open Social → SHiFT → Rewards, enter the code, confirm, then claim the mail reward.

I redeemed a code, but I didn’t get anything. What now?

Confirm you used the correct SHiFT account for your platform. Relog, change area, or restart the game, then recheck mail.

I got the error “code already redeemed”.

The code is tied to your SHiFT account and has already been used. If you have multiple platform accounts, ensure you’re logged into the right one.

Are Borderlands 4 SHiFT codes region-locked?

Usually not, but if an error message mentions a region, you’ll need a region-valid code.

Can I store Golden Keys and use them later?

Yes. Keys stack in your account inventory and are consumed when you open the Golden Chest.

Do Borderlands 3 SHiFT codes work in Borderlands 4?

No. Use Borderlands 4 SHiFT codes specifically.

Can I transfer Golden Keys between characters?

Golden Keys are account-wide: you spend them on whichever character opens the Golden Chest, and the gear you roll stays with that character.

What do I do if the SHiFT website is down or I’m getting a “server busy” error?

Wait and try again later. High traffic during new drops is common; retrying rapidly can cause rate limits.

How often do new SHiFT codes drop?

There is no specific schedule. Codes appear around promotions, game patches and updates, live streams, and community events. Check the list at the top of this page for Borderlands 4 working codes today.

Can I redeem codes on mobile?

Yes. Use a mobile browser to log into the SHiFT website, redeem, then launch the game and check mail.

Do codes give only Golden Keys?

Mostly keys, but some codes grant cosmetics or limited-time items. We label all rewards in the active code list.

Can I see my past redemptions?

Your SHiFT account keeps a history. Check the account’s rewards or transaction page after logging in.

Does time zone matter for expiry?

Yes. Expiry is typically based on a publisher-defined time zone. Redeem as soon as possible to avoid missing the window.

Why do my codes fail after a copy-paste?

Hidden spaces or characters can cause errors. Manually retype the code or clear whitespace before you submit.

Do I need to keep the game open after web redemption?

Open the game after you redeem on the site. Wait at the title screen for a moment, then load in and open mail.

Are SHiFT rewards instant?

They arrive via in-game mail within moments, but delays can happen during peak loads. Relog if it takes longer than a few minutes.

Do Golden Keys scale with level?

Chest rewards scale to your current character level when opened, not when the key was acquired. Save keys for level milestones if you prefer.

Are there limits on how many codes I can enter per day?

There can be temporary limits during high traffic. If you see rate-limit messages, pause and try later.

The game says “mailbox full”. What do I do?

Claim or delete older mails, then relog to refresh. New rewards should arrive once there’s space.

Can I share a code with a friend?

Public SHiFT codes are meant to be shared, but some promotions are single-use per person. If it’s a unique code tied to an account, it won’t work for others.

Are there creator or partner-only codes?

Yes. Some live streams and partner events distribute limited codes. Those often have shorter expiry.

Will opening the Golden Chest consume more than one key?

Each chest used consumes one Golden Key.

Do I need to reinstall or verify files if rewards don’t appear?

Usually no. Account linking and relogging solve most issues. Verify files only if you suspect a separate install problem.

Can I use SHiFT codes while offline?

No. Redemption and mail delivery require an online connection.

Where can I find official sources for new codes?

Official Borderlands and Gearbox social accounts, live streams, Discord, and SHiFT or 2K newsletters.

All Expired Borderlands 4 SHiFT Codes

All Borderlands 4 SHiFT Codes (Expired)

SHiFT Code

Reward

Expiration Date & Notes

39RTT-3ZR3T-5FJBK-3J3J3-C5CRT

1x Golden Key

September 16, 2025

B9XT3-HX6TT-W6BBW-TTJT3-JTFKX

1x Golden Key

September 16, 2025

3SR3J-CS63T-CFB3K-J3JTT-RZ5JR

1x Golden Key

September 18, 2025

3SRBB-X9RBJ-CRTBW-3BBB3-KJFW6

1x Golden Key

September 18, 2025

39RTJ-3JZTJ-C6T35-JBTT3-5TFCC

1x Golden Key

September 20, 2025

WHWJB-XH3SX-39CZW-H3BBB-BTF55

1x Golden Key

September 20, 2025

3ZXJB-53STT-56T3W-B3TT3-HTS95

1x Golden Key

September 21, 2025

BSRT3-FTZBJ-K6BTW-JB3T3-WXT99

1x Golden Key

September 21, 2025

TSR3B-J5S3T-KRBJW-BTTBJ-JRCXX

1x Golden Key

September 22, 2025

3H63J-Z3S3J-KR3BK-BTJ33-ZWKTK

1x Golden Key

September 22, 2025

J9XBB-KK9T3-CRTBW-BBT3T-KTBTW

1x Golden Key

September 24, 2025

JHFTJ-R5HBT-KF3TK-TBJT3-JJTHH

1x Golden Key

September 24, 2025

BHRBJ-ZWHT3-W6JBK-BT3BB-CW3ZK

1x Golden Key

September 26, 2025

JSX3J-B6SBJ-CXTBC-B3T3B-BZZZT

1x Golden Key

September 26, 2025

BHFJ3-WXHBB-W63JK-B33B3-5HX95

1x Golden Key

September 26, 2025

THRBT-WW6CB-56TB5-3B3BJ-XBW3X

1x Golden Key

September 30, 2025

39FB3-SHWXS-RRWZK-533TB-JHJBC

1x Golden Key

October 1, 2025

BSFTB-TZ9BB-KRJBK-TTJB3-6S3KS

1x Golden Key

October 1, 2025

JZRTJ-SR9BB-W6T35-BJBTT-36FZR

1x Golden Key

October 1, 2025

JH6BB-6RST3-5FB35-JT3BB-R3WCB

1x Golden Key

October 1, 2025

J9RT3-RBJ5T-WRTBK-JB3J3-5TB3R

1x Golden Key

October 1, 2025

TH6BJ-WJTC3-W6B3C-3TTBT-5HTTH

1x Golden Key

October 1, 2025

3HXTT-JBJCT-CR33W-JJTJJ-BCR5W

1x Golden Key

October 1, 2025

BH6TJ-Z993B-5RJBK-JT3B3-RXT3Z

1x Golden Key

October 1, 2025

3S6TT-RSHJ3-WFJ3K-BBJB3-W5ZKS

1x Golden Key

October 3, 2025

TZFT3-K9Z33-5FT3W-BJ33T-WZ5X5

1x Golden Key

October 3, 2025

3HR33-KWBKT-KRJ3W-JBBTJ-FSTC3

1x Golden Key

October 5, 2025

TZRBJ-3KTWT-KX3BC-TT3TB-B9ZSK

1x Golden Key

October 5, 2025

T9XTB-93BC3-56T35-TBBJT-KF5TW

1x Golden Key

October 5, 2025

TZ6TT-FKBKB-W6T35-BTTB3-636SR

1x Golden Key

October 12, 2025

JH63B-S5TK3-KFJJC-BBB3T-5KR63

1x Golden Key

October 12, 2025

T963J-TRBKB-56JBW-3BJBJ-ZZ3JR

1x Golden Key

October 12, 2025

J9FB3-9XTW3-56JJK-TBBTJ-TF9X3

1x Golden Key

October 14, 2025

BZX3B-6RTWB-5FTBW-TBT3B-3XZCT

1x Golden Key

October 14, 2025

BHXBB-W6BCB-WXJ3W-B3BTT-FTW3Z

1x Golden Key

October 14, 2025

WZK3B-SHTHF-JZ59K-SBT3B-TWHXT

1x Golden Key

October 19, 2025

J96BJ-RZJWB-C6TJC-BBJJJ-5B5W9

1x Golden Key

October 20, 2025

3S6TT-CZJWT-WXJT5-3B3BJ-JS3JZ

1x Golden Key

October 20, 2025

TZR3T-JZJKJ-WXJTC-T33TB-RFCFR

1x Golden Key

October 20, 2025

About Borderlands 4

Borderlands 4 is a looter shooter from Gearbox and 2K built on Unreal Engine 5 and set on the new planet Kairos. It launched on September 11/12, 2025, for PC on Steam, EGS, Playstation 5 and Xbox Series X|S, with a Switch 2 version delayed indefinitely. On PC, it utilizes Lumen and Nanite, requires an SSD, lists an eight-core or equivalent CPU, and requires around 100 GB of storage, which aligns with the larger seamless zones and heavier rendering pipeline. Steam also lists Denuvo as third-party DRM.

Borderlands 4 has already broken series records, with more than 300k concurrent players on Steam during the weekend. The game currently has a mixed rating (65% across reviews on all languages), with some players noting optimization and performance issues.

See the related Borderlands 4 guides below for more help:

The post Borderlands 4 SHiFT codes list, guide, and troubleshooting (November 2025) appeared first on Gaming News.

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Dying Light: The Beast System Requirements for PC Guide https://gaming.news/codex/dying-light-the-beast-system-requirements-for-pc-guide/ dying-light-the-beast-key-art Sat, 06 Sep 2025 17:59:40 +0000 https://gaming.news/codex/dying-light-the-beast-system-requirements-for-pc-guide/
Dying Light: The Beast System Requirements for PC Guide
Dying Light: The Beast. Source: Techland

Dying Light: The Beast System Requirements for PC Guide

Full breakdown of Dying Light The Beast PC and laptop requirements: CPUs, GPUs, VRAM, DLSS/FSR/XeSS, ray tracing, plus tuning advice for 1080p, 1440p, and 4K performance.

Dying Light: The Beast is Techland’s open-world action survival-horror, bringing back Kyle Crane with first-person parkour, brutal melee, and four-player co-op. It launches on September 19, 2025, for PC (Steam/EGS/Xbox App), PlayStation 5, and Xbox Series X|S, with versions for PS4 and Xbox One planned for later release.

Techland has published unusually detailed (including a separate table for laptop owners) Dying Light: The Beast PC system requirements alongside a full rundown of advanced graphics features. However, some of the listed hardware raises questions, specifically regarding preset consistency and the pairing of CPU and GPU. In this Dying Light: The Beast system requirements guide, we’ll check and analyze the specs.

Dying Light The Beast PC requirements

Minimum

Recommended

High

Ultra

Performance Target

1080p at 30 FPS

1440p at 60 FPS

4K at 60 FPS

4K at 60 FPS

Graphic Settings

Low

Medium

High

Ultra with RT and FG

Processor

  • Intel Core i5-13400F
  • AMD Ryzen 7 5800X
  • Intel Core i5-13400F
  • AMD Ryzen 7 7700
  • Intel Core i7-13700K
  • AMD Ryzen 7 7800 X3D
  • Intel Core i9-14900K
  • AMD Ryzen 9 7950X3D

Graphics Card

  • Nvidia GeForce GTX 1060
  • AMD Radeon RX 5500 XT
  • Intel Arc A750
  • Nvidia GeForce RTX 3070 Ti
  • AMD Radeon RX 6750 XT
  • Intel Arc B580
  • Nvidia GeForce RTX 4070 Ti
  • AMD Radeon RX 7900 GRE
  • Nvidia GeForce RTX 5070
  • AMD Radeon RX 9070
  • Intel Arc B580

Video Memory (VRAM)

6 GB

8 GB

12 GB

12 GB

System Memory (RAM)

16 GB

16 GB

32 GB

32 GB

Storage

70 GB, SSD

OS

64-bit Windows 10 or newer

Minimum PC Requirements for Dying Light The Beast

The minimum requirements set a traditional bar for visuals: 1080p/30 FPS on Low graphics settings requires 16 GB of RAM and a minimum VRAM of at least 6 GB. The list of GPUs is not uniform: Nvidia GeForce GTX 1060 and AMD Radeon RX 5500 XT sit in the lower midrange of previous generations, while the Intel Arc A750 is noticeably more powerful and closer to the RTX 3060 graphics card class. The inclusion of Intel GPUs among supported hardware signals proper driver support for Intel video cards.

The CPU list for the minimum setting appears overstated and unbalanced relative to the specified GPUs; an Intel Core i5-13400F and especially the Ryzen 7 5800X will not be a bottleneck for 1080p/30 FPS at Low. In practice, your PC will still be constrained by the graphics card and its 6 GB of VRAM. This indirectly suggests that the game scales with threads and benefits from modern processors.

The mandatory SSD indicates active streaming of game assets, so do not expect stable performance on an HDD. 70 GB is a modest space requirement for a modern AAA release. The unchanged install size across all requirements suggests there’s no separate high-resolution texture pack to download.

The OS is listed as “Windows 10 or newer” for every preset, meaning you won’t need Windows 11 for better settings (unlike Battlefield 6 PC requirements). From a practical perspective, Windows 11 is preferable for Intel hybrid processors (improved scheduler and Thread Director), which helps smooth out frame times. In any case, keep the system and drivers up to date. For the Intel Arc A750 GPU, ensure that Resizable BAR is enabled; this helps minimize FPS drops and other potential issues.

The recommended preset for Dying Light: The Beast is designed for 1440p/60 FPS at Medium quality without ray tracing. The Intel Core i5-13400F and AMD Ryzen 7 7700 processors provide enough threaded performance, so the CPU of this class should not be a bottleneck at 1440p, unlike the GPU. A minimum of 16 GB of RAM is required for basic functioning, but with active background tasks, it is advisable to keep the system clean to avoid stuttering.

For GPUs: Nvidia RTX 3070 Ti, AMD RX 6750 XT, or Intel Arc B580 level graphics cards; however, the VRAM requirement is specified as starting at 8 GB, which is the minimum requirement for 1440p at Medium settings. The 3070 Ti has only 8 GB of memory, so memory-load peaks are possible with high-quality textures; the RX 6750 XT has a larger VRAM (12 GB), which will provide a more stable frame time. It makes sense to use DLSS/FSR/XeSS in Balanced mode for a stable 60 FPS; it is better to leave rays for more powerful cards.

High PC Requirements for Dying Light The Beast

The 4K/60 FPS target on High settings for the new Dying Light is realistic for the RTX 4070 Ti or RX 7900 GRE class, but in most scenes without upscaling, the headroom will be tight. It is therefore sensible to enable DLSS/FSR in Quality mode and to dial back the most memory-intensive options (texture quality, volumetric fog, and shadow render distance).

A separate nuance regarding VRAM: the stated minimum of 12 GB matches the RTX 4070 Ti, whereas the RX 7900 GRE typically offers 16 GB, and that extra capacity meaningfully reduces the risk of video memory shortage at 4K, especially with cranked up texture quality, which in turn will yield steadier frame times and fewer micro-stutters.

In terms of CPU, the Core i7-13700K or Ryzen 7 7800X3D comfortably covers the game’s demands; at 4K, the bottleneck is almost always the GPU, while a strong processor helps in dense scenes with many NPCs, heavier physics, and active streaming. X3D models from AMD also noticeably speed up shader preloading, texture streaming, and other loading processes in the games.

32 GB of RAM is a practical standard for 4K: it provides enough headroom for shader caches and asset data. And you don’t have to keep your background tasks. Overall, High settings at 4K/60 FPS are attainable with sensible render tuning (upscaling and adjusting a few graphics options). In short, users with 16 GB of VRAM will have an advantage in headroom and slightly more predictable frame times in demanding locations.

Ultra PC Requirements for Dying Light The Beast

The preset of 4K/60 FPS on Ultra with ray tracing and frame generation implies the mandatory use of an upscaler (DLSS/FSR/XeSS) plus FG. Without them, even the RTX 5070 or RX 9070 class GPUs will be on the 100% edge in heavy scenes. A 12 GB VRAM base is restrictive for 4K+RT: once memory is capped, micro-stutters and drops in 1% lows will increase noticeably.

If your graphics card has 12 GB of memory, it is worth lowering textures to High, limiting the RT-GI range, and leaving reflections on Medium or High. This should yield more stability than a full graphics preset drop from Ultra to High.

I simply can not explain the mention of Intel Arc B580 at this tier. Still, the official X (formerly Twitter) account for Dying Light stated that “B580 represents the lowest entry point we used for 4K/60 ULTRA / RT ON (with frame generation)”. While there’s no reason to doubt Techland, RTX 5070 is about twice as powerful in general. And again, for Arc, having up-to-date drivers and enabling Resizable BAR are critical.

The CPUs listed are top models (Core i9-14900K and Ryzen 9 7950X3D), which provide a high ceiling for minimum frame rates and stable frame times under high object density and active streaming. 32 GB of RAM is a baseline for Ultra, no changes there.

Frame Generation raises the FPS counter but does not improve the actual frame times. To keep input responsive, enable Nvidia Reflex or AMD Anti-Lag and keep the upscaler in Quality/Balanced mode, capping FPS with an in-game limiter if necessary. While it’s not officially stated, a fast NVMe drive reduces the risk of streaming hitches in large locations and during traversal.

Supported Technologies in Dying Light The Beast

Support for ray-traced global illumination and reflections is the primary visual upgrade, but it is also the most resource-intensive. In ultrawide resolutions, the RT load increases noticeably due to the higher number of rays per frame; upscalers and turning down resource-intensive effects like volumetric fog are especially useful here. HDR only makes sense after proper calibration in the game and in the system. Otherwise, it is easy to end up with lifted blacks or clipped highlights.

The upscaling and frame-generation stack covers XeSS 2, DLSS 4, and FSR 3.1 and 4. XeSS 2 and FSR 3 remain a broadly compatible solution across different hardware, while DLSS 4 and FSR 4 are the priority on Nvidia and AMD GPUs, respectively.

For latency reduction, Nvidia Reflex 2, AMD Anti-Lag 2, and Intel Xe Low Latency are provided. It makes sense to keep them enabled with active frame generation to compensate for the additional frame processing. Dynamic resolution can be used as a safety net: set a lower threshold and allow the game to briefly reduce resolution during peak loads to maintain the target frame rate.

Dying Light The Beast Laptop requirements

Minimum

Recommended

High

Performance Target

1080p at 30 FPS

1440p at 60 FPS

4K at 60 FPS

Graphic Settings

Low

Medium

High

Processor

  • Intel Core i5-12450H
  • AMD Ryzen 5 6600H
  • Intel Core Ultra 7 258V with Arc 140V
  • Intel Core i7-12700H
  • AMD Ryzen 7 6800H
  • Intel Core i7-14700HX
  • AMD Ryzen 9 8940HX

Graphics Card

  • Nvidia GeForce RTX 3050 80W+ Laptop
  • AMD Ryzen AI 7 350 or 360
  • Intel Core Ultra 7 258V with Arc 140V
  • Nvidia GeForce RTX 3080 Laptop
  • AMD Ryzen AI 9 370
  • Nvidia GeForce RTX 4070 Laptop
  • AMD Ryzen AI Max+ 395

Video Memory (VRAM)

6 GB

8 GB

8 GB

System Memory (RAM)

16 GB

16 GB

32 GB

Storage

70 GB, SSD

OS

64-bit Windows 10 or newer

Minimum Laptop Requirements for Dying Light The Beast

For laptops, the minimum bar (1080p/30 FPS on Low) is reasonable for an RTX 3050 (80 W+) configuration and for the latest-generation iGPUs. Configurations based on Ryzen AI 7 350/360 (RDNA iGPU) and Core Ultra 7 258V with Arc 140V can theoretically hit the target frame rate. Still, they critically depend on dual-channel LPDDR5(X) and careful power-profile tuning: the integrated GPU shares memory with the system, and the stated “6 GB for the GPU” is allocated from RAM, which makes performance more sensitive to background tasks.

The CPU minimums are reasonable: a Core i5-12450H and Ryzen 5 6600H will not bottleneck at Low; the limiting factor will usually be the GPU and its sustained TGP. To avoid FPS drops, use a Performance power mode, enable the MUX, and set dGPU-only (if available). In the graphics settings, set the upscaler in Performance mode and use the Dynamic Resolution option. Once again, an SSD is essential: a fast drive reduces the risk of micro-stutters during texture/asset loadings.

The recommended level for laptops at 1080p/60 FPS on Medium settings is comfortably covered by an Nvidia GeForce RTX 3080 Laptop GPU with sufficient TGP (preferably 100+ W) and upscaling set to Balanced or Quality. The 8 GB VRAM requirement matches that of the base 3080 variants; 16 GB models provide substantial headroom for textures and more stable 1% lows. Configurations based on Ryzen AI 9 370 with integrated RDNA graphics can theoretically sustain the target 60 FPS at Medium, but are highly dependent on memory bandwidth and an upscaler (FSR or XeSS). Dual-channel LPDDR5(X) and careful setting tuning (shadows, LODs, reflections) are critical here.

In terms of processors, the Core i7-12700H and Ryzen 7 6800H provide sufficient performance; the limiting factor will most often be the GPU and its power budget. For laptops with discrete Nvidia GPUs, enable the MUX, set dGPU-only, and keep a Performance power profile to avoid FPS drops.

16 GB of RAM is a sensible minimum, but for an APU, 32 GB is a better option, as part of the capacity is reserved for video memory. Using a Quality-mode upscaler and a fixed 60 FPS cap helps smooth frame times, and latency-reduction technologies (Reflex/Anti-Lag) should remain enabled.

High Laptop Requirements for Dying Light The Beast

The 1440p/60 FPS target on High is realistic for a GeForce RTX 4070 Laptop GPU, but it vastly depends on the power budget. At 100-140 W, the GPU should confidently hold the target frame rate with DLSS/XeSS in Quality mode. 8 GB of VRAM is the minimum requirement for 1440p High. To optimize performance, keep textures set to High or lower and avoid ray tracing, as the risk of capping VRAM and experiencing drops in 1% lows increases otherwise.

The i7-14700HX and Ryzen 9 8940HX provide ample headroom for minimum frame rates, so the GPU will often be the limiter. 32 GB of RAM is useful for shader caches and background tasks, which smooths frame times. Configurations based on Ryzen AI Max+ 395 (as opposed to a discrete 4070) will require more aggressive upscaling and moderating effects, and their results are highly dependent on memory bandwidth; fast dual-channel LPDDR5(X) is critical.

For Nvidia systems, enable the MUX and set the dGPU-only option (if available). Keep the Performance power profile, update drivers, and, if necessary, put a 60 FPS cap to avoid stutters and drops.

TL;DR

Techland has shared very detailed Dying Light: The Beast system requirements, but they are a bit all over the place. CPU recommendations seem higher than expected relative to the paired GPUs, yet the game still lists a GeForce GTX 1060 as a supported baseline for Low preset, which is really nice.

The notes include laptop GPU targets, explicit coverage for AMD Radeon and Intel Arc GPUs (the latest of which is especially rare in today’s day and age), and a clear feature list with upscaling options (covering DLSS, FSR, and XeSS) and other advanced settings. Overall, the transparency is good, but several hardware targets appear unusual and will require real-world testing to validate.

The post Dying Light: The Beast System Requirements for PC Guide appeared first on Gaming News.

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Road to Battlefield 6 in BF2042: Rewards List and Fast Leveling Guide https://gaming.news/codex/road-to-battlefield-6-in-bf2042-rewards-list-and-fast-leveling-guide/ battlefield-2042-screenshot Wed, 03 Sep 2025 13:47:24 +0000 https://gaming.news/codex/road-to-battlefield-6-in-bf2042-rewards-list-and-fast-leveling-guide/
Road to Battlefield 6 in BF2042: Rewards List and Fast Leveling Guide
Battlefield 2042. Source: EA

Road to Battlefield 6 in BF2042: Rewards List and Fast Leveling Guide

BF2042’s Road to Battlefield 6 adds a free 60-tier Battle Pass with 30 BF6 rewards. Learn dates, unlock tiers, and the fastest leveling methods, from squad play to Portal and AFK options.

Battlefield 2042 is a multiplayer shooter, developed by DICE and published by EA, available on PC (Steam, EA app, Xbox app, EGS), PlayStation 5, PlayStation 4, Xbox Series X|S, and Xbox One. The game is built around large-scale, open-map warfare with combined arms (infantry and various ground, air, and naval tech).

After major updates, it now runs on a reliable live-service cadence with rotating playlists, limited-time events, and frequent content updates (new weapons and vehicles), which is good for both returning players and newcomers.

BF2042 “Road to Battlefield 6” Event: Free 60-Tier Battle Pass with Early BF6 Rewards

Currently, BF2042 has launched an event, Road to Battlefield 6, with a free battle pass, containing 60 tiers of rewards. The event started with update 9.2.0 from August 18, 2025, and runs until October 7. The pass contains more than 50 rewards for BF2042 and, separately, 30 exclusive items for Battlefield 6, which open at levels 8, 19, 30, 40, 49, and 60 and will be available from the start at the release of DICE’s new game.

So, you can get cosmetics in advance for future use in BF6 simply by playing Battlefield 2042 (and, by the way, the game is available on Xbox Game Pass with EA Play, but only on Game Pass PC or Game Pass Ultimate tiers).

Battlefield 6 Rewards in Battlefield 2042 Battle Pass

All available rewards for BF6 in BF2042

Tier

Pack

Items

8

Western Front Pack (Battlefield 1 era)

  • Player Card Background – Storm of Steel
  • Weapon Package – Western Front
  • Player Card Icon – In the Trenches
  • Player Card Title – Hellfighter

19

Muller Pack (Battlefield V era)

  • Weapon Package – Muller
  • Player Card Background – Tides of War
  • Player Card Title – Good Soldier
  • Player Card Icon – Firestorm

30

Aurora Pack (Battlefield Bad Company 2 era)

  • Player Card Background – Heart of Darkness
  • Vehicle Skin – Aurora
  • Player Card Icon – Good times
  • Player Card Title – Power Surge

40

Blackburn Pack (Battlefield 3 era)

  • Vehicle Skin – Blackburn
  • Player Card Background – World of Fire
  • Player Card Icon – Wake Island
  • Player Card Title – Misfit Actual

49

Commander Pack (Battlefield 4 era)

  • Player Card Background – Maker of Peace
  • Soldier Skin – Commander
  • Soldier Patch – Don’t Look Back
  • Player Card Title – Valkyrie
  • Dog Tag – Blood in the Water
  • Player Card Icon – Megalodon
  • Player Card Background – Tombstone Enlisted

60

Sovereign Soldier Pack (Battlefield 2042 era)

  • Soldier Skin – Sovereign Soldier
  • Soldier Patch – Burning Sky
  • Dog Tag – Blackout
  • Player Card Background – Test of Time
  • Player Card Icon – No-Pat
  • Player Card Background – Evolution
  • Player Card Title – Non-Patriated

How to Level the BF2042 Battle Pass Fast (Road to Battlefield 6)

EA has separately clarified the contents of the battle pass and accelerated progress: every weekend until the end of the free pass, double experience is applied, and in the last two weeks, triple experience. This allows you to get the required tiers without spending money, even if you missed one of the previous weekends or started playing late.

In parallel, patch 9.2.0 added new content for easing up the grind and bringing more players: a remix of the Iwo Jima map with an active volcano, new rifles, and attack aircraft A-10 and Su-25TM, everything in standard playlists and without entry barriers. If you are planning to switch to Battlefield 6, it makes sense to go to BF2042 now: you complete tasks, get cosmetics right here, and transferable rewards for the release of the next game.

BF2042 Battle Pass Leveling Guide: Developer-Intended Way

The most reliable way to get tiers fast in the Battlefield 2042 Battle Pass is to focus on teamplay and stick with the squad. The Medic consistently gets experience for revives and healing, the Support gets it for replenishing ammo and gadgets, while the Engineer gets sizeable XP for repairing friendly vehicles and destroying enemy ones. Stay near the Contest zones in “Capture” and “Breakthrough”, follow squad orders, set up mobile respawn points, target marks, and simply play the game.

Another boring part: close daily and weekly tasks, combining them with the Road to Battlefield 6 event tasks (specifically added by DICE with the new battle pass). Choose playlists with a high tempo of battles and a tight rotation of points for more action and more XP. Do not chase frags at any cost: playing through captures, defense, repairs, and highlighting opponents usually brings more stable progress than rare highlights.

The Portal can also help here. Look for scenarios and servers without XP cuts (official presets, approved modes), where there are a lot of vehicles and dense action. It is more convenient to farm squad actions there: repair tanks/helicopters, spot, help clear points, and catch chains of assists or revives. These are all the same intended methods, just in a more action-packed environment.

BF2042 Portal XP AFK Farm: Fastest Way to Get BF6 Rewards

Now to the fun and fastest method (not the intended one). BF2042 still sparks debate in the community, judging by its Steam rating or Reddit discussions, and some players don’t enjoy playing it, even for the Road to Battlefield 6 event and BF6 rewards.

In that case, the quickest way to level the battle pass is to stay AFK. Go to Portal mode, find any server named something like “XP AFK Grind”, join, and you can minimize the game and go about your business. These lobbies are set up so teams automatically teleport and cycle through capture points. Despite the reduced XP, it remains the one of the fastest leveling method and, as a bonus, you don’t have to interact with the gameplay if you don’t want to.

BF2042 Battle Pass Grind and Rewards: Summary

The Road to Battlefield 6 event in BF2042 offers a free 60-tier pass with 30 exclusive BF6 rewards that carry over at launch, as stated by EA. They unlock at tiers 8, 19, 30, 40, 49, and 60. The event runs August 18–October 7, 2025, and DICE added double XP every weekend and triple XP in the final two weeks, making it easy to finish without spending real money.

To level quickly, play the objective with squad roles (Medic/Support/Engineer), stick to high-tempo playlists, and clear daily/weekly challenges alongside the event tasks. Portal servers with full XP are great too for more repairs, captures, and revives in a broader range of content.

If you only want the rewards without actually playing the game, the best way is AFK farming on “XP AFK Grind” Portal servers, which still outpace most of the regular gameplay despite reduced XP.

The post Road to Battlefield 6 in BF2042: Rewards List and Fast Leveling Guide appeared first on Gaming News.

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Metal Gear Solid Delta: Snake Eater System Requirements for PC Guide https://gaming.news/codex/metal-gear-solid-delta-snake-eater-system-requirements-for-pc-guide/ metal-gear-solid-delta-4 Wed, 27 Aug 2025 23:55:20 +0000 https://gaming.news/codex/metal-gear-solid-delta-snake-eater-system-requirements-for-pc-guide/
Metal Gear Solid Delta: Snake Eater System Requirements for PC Guide
Metal Gear Solid Delta. Source: Konami

Metal Gear Solid Delta: Snake Eater System Requirements for PC Guide

Metal Gear Solid Delta PC system requirements explained: min and recommended builds, 1080p/1440p at 60 FPS, VRAM/RAM sizing, SSD priority, plus tips for DLSS/FSR and common issues.

Metal Gear Solid Δ: Snake Eater launches on August 28, 2025, for PC (Steam), PlayStation 5, and Xbox Series X|S. Developed and published by Konami, it’s a ground-up remake of 2004’s Metal Gear Solid 3: Snake Eater (originally created by Hideo Kojima), although Kojima isn’t involved in this release.

Buyers of the Digital Deluxe edition got 48 hours of early access starting August 26. Thanks to it, the first player reports are already flagging optimization problems and assorted issues on PC, with the most significant point being that the game has a hard 60 FPS lock.

This guide analyzes recommended PC hardware for Metal Gear Solid Delta, including target builds for 1080p and 1440p 60 FPS, the optimal CPU and GPU tiers, and VRAM and RAM requirements, as well as why an SSD is essential. Because the remake runs on Unreal Engine 5 with DirectX 12 and heavy asset streaming, we also explain which settings matter most, prioritize upgrade paths, and help you balance image quality and performance.

Metal Gear Solid Delta: Snake Eater system requirements

Minimum

Recommended

OS

64-bit Windows 10

64-bit Windows 10

Processor

  • Intel Core i5-8600
  • AMD Ryzen 5 3600
  • Intel Core i7-8700K
  • AMD Ryzen 5 3600

Graphics Card

Nvidia GeForce RTX 2060 Super

Nvidia GeForce RTX 3080

Video Memory (VRAM)

8 GB

10 GB

System Memory (RAM)

16 GB

16 GB

Storage

100 GB, SSD recommended

100 GB, SSD recommended

Minimum PC Requirements for MGS Delta: Snake Eater

To run the game at minimum settings, you’ll need a GeForce RTX 2060 Super-level graphics card with 8 GB of video memory, an Intel Core i5-8600 or AMD Ryzen 5 3600 processor, 16 GB of RAM, Windows 10/11 (64-bit), and about 100 GB of disk space (SSD is highly recommended).

What does this mean in practice:

  • The minimum system requirements target 1080p/30fps at low to medium graphics settings and balance/performance upscaling preset without ray tracing.
  • 8 GB of VRAM is the actual threshold. With 6 GB, the game may encounter video memory limitations during intense scenes, resulting in aggressive texture streaming compression or stuttering and frame rate drops.
  • The minimum CPU requirement is a seven-year-old chip with 6 cores. For a UE5 title with asset streaming, this is a reasonable lower limit: background data loading and AI calculations are more stable on 6 cores and higher. Micro-freezing is possible on quad-core chips.
  • The suggestion to use SSD is logical: the engine constantly loads textures, and using a HDD will result in loading delays and texture pop-ins.

The minimum requirements for Metal Gear Solid Delta: Snake Eater look relatively high for a remake, even on UE5: you need a six-core CPU, 16 GB of RAM, an SSD with at least 100 GB of free space, and a video card of the RTX 2060 Super level with 8 GB of memory. This is a pass to 30 FPS at Full HD with DLSS or FSR enabled at a medium preset, low graphics, and no rays.

Minimum requirements issues

The official minimum specifies only Nvidia GPU without an AMD video card counterpart. This is a rare occurrence for PC releases in today’s age. AMD graphics cards hold a notable position in the PC gaming hardware market, no longer plagued by driver issues as they were in the past. The Radeon RX 5700 and RX 6600 (both with 8 GB of VRAM) are close to the GeForce RTX 2060, but the reliability of optimization profiles is not guaranteed, since there’s no official acknowledgment.

With Intel GPUs, the story is different. Although the Arc A580 is close to the listed by Konami target card, you shouldn’t expect the game to run as well as on an Nvidia or AMD GPU. Without explicit confirmation of Intel video card support, it’s a gamble whether the gaming experience will devolve into a slideshow or not.

The game takes 100 GB of disk space, and there’s no difference between the minimum and recommended—meaning there’s no texture storage optimization and no separate high-resolution texture pack to download, which is a downside.

Recommended configuration: Core i7-8700K or Ryzen 5 3600 CPU, 16 GB RAM, a GeForce RTX 3080-level video card. OS, RAM, and storage requirements remain unchanged from the minimum requirements: Windows 10/11 (64-bit), 16 GB of system memory, and 100 GB of storage space, preferably on an SSD.

What does this mean in practice:

  • In theory, the recommended system requirements target 1440p/60fps at medium graphics settings and the quality/balance upscaling preset, or 1080p with better visuals and performance. However, we must remember that the frame rate in PC port locked at 60 FPS (by the way, Konami has still not commented on this problem, even in the latest pre-release patch note), so there’s no point in targeting a higher frame rate. Quite sad for anyone with a 120Hz+ display.
  • The RTX 3080 with 10 GB of VRAM provides sufficient room for high textures and anti-aliasing without constantly limiting video memory.
  • The AMD Radeon RX 6800 XT is close in terms of performance; with comparable power, you can expect similar presets, although they are not officially listed. No Intel GPU can be recommended here.
  • The Core i7-8700K and Ryzen 5 3600 cover physics, AI, and resource streaming without stuttering, provided the system is not overloaded with other extraneous tasks, such as streaming.
  • 16 GB of RAM is still sufficient, but only with a neat background. Browsers, Discord, storefronts, overlays, and video recording can quickly consume free system memory, so you will need to monitor it (only if you have 16 GB of memory).
  • Nothing changed in the storage part: use SSD to avoid excessive loading times and pop-ins.

The recommended PC requirements set the bar for 1440p at 60 FPS with an emphasis on a powerful GPU. If you stick to this hardware class and carefully adjust the texture quality, various filtering options (for example, anisotropic filtering and ambient occlusion), and upscaling, the game should run stably and without noticeable dips.

Metal Gear Solid Delta: Snake Eater PC Port Hardware Analysis

The official minimum requirements are as follows: Windows 10/11 (64-bit), Core i5-8600 or Ryzen 5 3600, 16 GB of RAM, GeForce RTX 2060 Super with 8 GB of video memory, and approximately 100 GB of disk space. The developer recommends explicitly installing the game on an SSD for optimal performance.

In practice, this targeting for 1080p with 30 FPS at low settings, where the bottleneck is not so much the processor as the video memory. The 8 GB VRAM threshold here for a reason: with 6 GB, there is a high likelihood of hitting the limit, resulting in texture compression, artifacts, and reloading. Six-core CPUs, such as the Core i5-8600 and Ryzen 5 3600, provide the necessary reserve of threads for background streaming of a game’s assets. Formally, the game starts from the HDD, but delays in loading data and the sudden appearance of textures will deteriorate your gaming experience.

The recommended requirements are moderate: Windows 10/11 (64-bit), Core i7-8700K or equivalent Ryzen 5 3600, 16 GB of RAM, GeForce RTX 3080, and a same 100 GB SSD.

This is designed for 1440p resolution with medium settings, achieving approximately 60 frames per second. The RTX 3080 with 10 GB of VRAM offers comfort for high texture presets and stable asset streaming. The 16 GB of RAM remains sufficient with a clean background. Still, background processes can easily consume several gigabytes of system memory, so it is better to free up memory before launching the game.

Key takeaways

The comparison of the two specs clearly shows where the main cost of performance is incurred. The transition from the RTX 2060 Super to the RTX 3080 results in a one-and-a-half to two-fold increase in raster tasks at resolutions of 1080p to 1440p. The processor remains in the shadow of the video card: six cores with twelve threads in both lists are sufficient to prevent the CPU from being limited by the typical number of background tasks for the game.

Konami hasn’t provided a maximum-quality preset. With an FPS cap and current performance issues on PC, it’s pointless to speculate about the hardware required for 4K and maximum settings with ray tracing.

In terms of technology, the game uses Unreal Engine 5. Hence, the requirement for DirectX 12 and the emphasis on SSD are predictable: the engine actively streams assets from the drive and is sensitive to input-output delays.

Upscaling in Metal Gear Solid Delta

The PC version has DLSS and FSR, as well as the TSR upscaling built into UE5. There is no support for Intel XeSS. Surprisingly, the game lacks any frame generation tech, which is highly unusual for a AAA title in 2025.

For 1440p, start with the Quality profile to maintain image clarity. For 4K, it is more sensible to switch to Balanced or Performance.

60 FPS lock in MGS Delta: Snake Eater (and other known issues)

Besides poor performance, the PC version has three critical issues:

Early workarounds to uncap frame rate via config edits proved unreliable, as the value often reverts back to 60 FPS.

There are also compatibility nuances. The official requirements specifically name Nvidia GPUs only. In terms of performance, AMD has comparable RX 6600 and RX 5700 for the minimum and the RX 6800 XT for the recommended. However, since they are not explicitly listed, the same performance level isn’t guaranteed. This does not mean that the game works poorly on AMD, but when analyzing problems with FPS, it’s worth remembering this caveat. And, for GPUs from Intel, it’s essentially a dice roll.

TL;DR

Metal Gear Solid Δ: Snake Eater on PC is best treated as a sub-60-FPS title for now. Aim for 1080p or 1440p with DLSS/FSR rather than chasing 4K, as the hard frame rate cap and performance issues currently limit the upside.

The minimum specification (RTX 2060 Super-class GPU, 8 GB VRAM, Core i5-8600/Ryzen 5 3600 CPU, 16 GB RAM) corresponds to 1080p/30fps on low, while the recommended specification (RTX 3080-level graphics card, 10 GB VRAM, Core i7-8700K or Ryzen 5 3600) targets 1440p/60fps or Full HD at better settings. Six CPU cores are sufficient, thanks to UE5’s GPU-bound profile, but an SSD is recommended due to the heavy asset streaming requirements. DLSS/FSR helps stabilize FPS; there’s no frame generation or XeSS at launch. The game requires approximately 100 GB of storage space, and no effort has been made to optimize textures and other assets. Additionally, generally poor performance, HDR bugs, and the lack of native ultrawide support are reported.

Specific hardware matters. AMD GPUs in the RX 5700/RX 6600 (for the minimum) and RX 6800 XT (for the recommended) range should land near their Nvidia counterparts, but they’re not explicitly listed; Intel Arc remains a gamble until confirmed support is available. Prioritize GPUs with at least 10-12 GB of VRAM. Keep background apps lean if you’re on a system with RAM limited to 16 GB. If you experience low FPS, stutters, or frame drops, wait for new GPU drivers and game patches, and check the guide on optimizing graphical settings (coming soon).

The post Metal Gear Solid Delta: Snake Eater System Requirements for PC Guide appeared first on Gaming News.

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