Gaming News https://gaming.news/ Fri, 28 Nov 2025 17:03:02 +0000 en-US hourly 1 https://s3.gaming.news/wp-content/uploads/2025/07/gn-favicon-412x412.png Gaming News https://gaming.news/ 144 144 Resident Evil: Survival Unit Reaches 2 Million Cumulative Downloads https://gaming.news/news/2025-11-28/resident-evil-survival-unit-reaches-2-million-cumulative-downloads/ Resident Evil Survival Unit   Fri, 28 Nov 2025 14:02:58 +0000 https://gaming.news/news/2025-11-28/resident-evil-survival-unit-reaches-2-million-cumulative-downloads/

Resident Evil: Survival Unit Reaches 2 Million Cumulative Downloads

Resident Evil: Survival Unit Reaches 2 Million Cumulative Downloads
Resident Evil: Survival Unit. Source: Capcom

Key points

  1. Free-to-play survival horror game Resident Evil: Survival Unit hit its second million downloads on Nov. 28, 2025..
  2. The game surpassed 2 million pre-registrations ahead of launch.
  3. Resident Evil Survival Unit is slated for release on both iOS and Android devices.

Free-to-play survival horror game Resident Evil: Survival Unit hit its second million downloads just ten days after its Nov. 18, 2025 launch.

The news was shared via a post on the game’s official X (formerly Twitter) account on Nov. 28, 2025.

Created by Capcom, Aniplex (a subsidiary of Sony Music Entertainment), and Joycity, the game was launched for iOS and Android devices. Ahead of release, the title managed to surpass 2 million pre-registrations across both platforms combined.

Resident Evil: Survival Unit follows the story of an unnamed protagonist, a graduate student specializing in biotechnology who came to Raccoon City searching for his missing parents, as he awakens in a mysterious hospital after being used as a test subject by the Umbrella Corporation.

Set in a parallel world to the original series, the title features versions of characters from the original series uncovering the details of a new narrative. Among the known characters are Leon S. Kennedy, Claire Redfield, Jill Valentine, Barry Burton, Alyssa Ashcroft, Becca Woolett, Marvin Branagh, Ethan Winters, Carlos Oliveira, Ada Wong, Robert Kendo, The Merchant, Katherine Warren, Murphy Seeker, and Tyrone Henry.

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Linus Tech Tips predicts $700 price for Steam Machine in recent video https://gaming.news/news/2025-11-28/linus-tech-tips-predicts-700-price-for-the-steam-machine-in-recent-video/ steam-machine-1 Fri, 28 Nov 2025 07:27:46 +0000 https://gaming.news/news/2025-11-28/linus-tech-tips-predicts-700-price-for-the-steam-machine-in-recent-video/

Linus Tech Tips predicts $700 price for Steam Machine in recent video

Linus Tech Tips predicts $700 price for Steam Machine in recent video
Steam Machine. Source: Valve

Key points

  1. Linus Tech Tips has made a prediction that the Steam Machine is going to be priced at $699.99 in its latest video.
  2. This guess comes with a caveat that there will be no major changes in the current market for components.
  3. The Steam Machine’s price is still currently a mystery.

A recent Linus Tech Tips video has thrown out a possible number regarding the Steam Machine’s mysterious price points, and the host, Linus Sebastian, said that the device’s price is most likely going to be around $699.99.

Throughout the video, Linus tried to recreate the Steam Machine as close as possible with components that they had in the studio, which ended with a PC having the following specifications:

  • CPU: AMD Ryzen 5 8400F
  • Motherboard: Asrock B650M-H M.2+
  • RAM: Crucial (2X8) 16GB 5600MT/s CL46
  • Case: Player’s Choice
  • PSU: Seasonic GX-550 550W
  • GPU: Asrock Challenger Radeon RX 6600
  • SSD: Kingston NV3 500GB
  • Controller: Gamesir Cyclone 2

The controller addition was necessary due to the Steam Machine’s controller. All of the components listed cost $602, if it were based on its historical low price. If it were based on the current cheapest retail price, the build would be significantly pricier, eventually reaching a $813 price point.

Linus also said that they have overspent on a number of components, which include the power supply, motherboard and the case, the last one of which is surely much cheaper for Valve considering the form factor of the Steam Machine.

It’s worth noting that this $699.99 guess for the machine comes with the caveat that there will be no major changes in the current market for components, especially SSDs and RAMs, both of which are currently skyrocketing.

The Steam Machine was revealed on Nov. 12, 2025, worldwide, together with the Steam Frame and a new Steam Controller. Until today, Valve remains tight-lipped regarding the price of the Steam Machine, but has said that it will be “in line with the current PC market.”

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Ubisoft gives away Immortals Fenyx Rising for free until first week of December on PC https://gaming.news/news/2025-11-28/ubisoft-gives-away-immortals-fenyx-rising-for-free-until-first-week-of-december-on-pc/ Immortals Fenyx Rising Fri, 28 Nov 2025 06:01:53 +0000 https://gaming.news/news/2025-11-28/ubisoft-gives-away-immortals-fenyx-rising-for-free-until-first-week-of-december-on-pc/

Ubisoft gives away Immortals Fenyx Rising for free until first week of December on PC

Ubisoft gives away Immortals Fenyx Rising for free until first week of December on PC
Immortals Fenyx Rising. Source: Ubisoft

Key points

  1. Immortals Fenyx Rising is being given away for free by Ubisoft until Dec. 2, 2025.
  2. The game is only free on Ubisoft Connect, but it is also at a discount on Steam.
  3. Immortals Fenyx Rising was initially released on Dec. 3, 2020.

Ubisoft is giving away its action-adventure RPG Immortals Fenyx Rising for free until Dec. 2, 2025.  Players simply have to go to the game’s store listing on Ubisoft Connect and then redeem it to be able to enjoy the game.

It’s worth noting that while Immortals Fenyx Rising is available on PlayStation 4 & 5, Nintendo Switch, Stadia, PC, Xbox One and Xbox Series X|S, Ubisoft is only handing out the game for free for PC players and only on the Ubisoft Connect launcher.

Coincidentally, the game is also part of the Ubisoft Super Heroes Sale on Steam, allowing players who want to buy it on the storefront to save 80% on the standard version of the game, and 75% on the Gold Edition of the game, with the latter including the Season Pass and additional digital content.

Immortals Fenyx Rising, while receiving great reviews, has faded away into the background due to its similarity to The Legend of Zelda: Breath of the Wild, one of the best games released in 2017. Despite this, the game has received a generally favorable review on Metacritic during its release and a mostly positive review on Steam, even having a very positive recent review score as of the writing of this article.

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Dying Light: The Beast update 1.4 adds New Game+ and more https://gaming.news/news/2025-11-28/dying-light-the-beast-update-1-4-adds-new-game-and-more/ dying-light-the-beast-screenshot-1 Fri, 28 Nov 2025 01:05:05 +0000 https://gaming.news/news/2025-11-28/dying-light-the-beast-update-1-4-adds-new-game-and-more/

Dying Light: The Beast update 1.4 adds New Game+ and more

Dying Light: The Beast update 1.4 adds New Game+ and more
Dying Light: The Beast. Source: Techland

Key points

  1. Dying Light: The Beast 1.4 update is marketed as the biggest update yet. 
  2. The update adds New Game+, Legend Levels, and more. 
  3. The update was implemented on Nov. 27, 2025.

Dying Light: The Beast’s latest 1.4 update was published on Nov. 27, adding over 400 changes. Included within the patch update was the implementation of New Game+, where players can now replay Kyle’s story while keeping all gear, weapons, and character progression from the first playthrough. Enemy difficulty is increased, but the player will encounter higher-tier weapons and loot to match the challenge

Here are the full Dying Light: The Beast 1.4 update notes, according to the official blog post

  • NEW CONTENT
    • NEW GAME+
      • You can now replay Kyle’s story in New Game+ while keeping all gear, weapons and character progression from your first playthrough.
      • Enemy difficulty is increased, but you’ll also encounter higher-tier weapons and loot to match the challenge.
      • New Game+ can be repeated multiple times – each completed run further raises the game’s difficulty level and unlocks access to even stronger and rarer weapons, as well as the toughest enemies in Castor Woods.
    • LEGEND LEVELS
      • Legend Levels is the classic Dying Light end-game progression system that extends your character beyond the main skill tree.
      • Once you reach Level 15, all earned XP is converted into Legend XP.
      • Higher difficulty settings and higher New Game+ tiers increase XP gains, so the more you challenge yourself, the faster you progress.
      • Each Legend Level grants Legend Points that you can spend on passive upgrades such as increased health, improved combat stats and stronger Beast Mode performance.
      • Every level also raises your maximum health by a fixed percentage, helping you stay competitive in higher NG+ tiers.
      • Legend Levels also introduce a large set of new rewards to unlock: 22 new weapons (melee and firearms, including vintage guns), 2 complete outfits (12 gear pieces) and new legendary vehicle skins.
    • RAY TRACING
      • Ray tracing is now available, bringing even more realistic lighting, shadows, and reflections to the game, allowing you to experience our immersive and visually stunning world with enhanced atmosphere and depth.
      • How to enable ray tracing?
        • The suggested way to activate Ray Tracing is to set the Video Quality Preset in your game settings to Ultra.
        • If you need more tweaking you can also enable or disable individual Ray Tracing options in the Advanced Video Settings menu to balance performance and visual quality.
      • System requirements:
        • A Ray Tracing capable graphics card (NVIDIA RTX, AMD RX 6000/7000 series, or Intel Arc)
        • At least 8 GB of video memory
        • 16 GB recommended for 4k
      • Performance and Visuals
        • The game is designed so that all settings – from Low to Ultra – preserve the same core look and artistic style.
        • Ray Tracing improves reflections, lighting, and shadows, delivering more realistic visuals, though please note this may impact performance
        • If your system has trouble maintaining smooth performance, try selecting a preset below Ultra and tweak individual Ray Tracing settings for optimal results.
        • Please note when Ultra mode is enabled, Frame Generation is automatically turned on to improve frame rate.
      • VRR, V-Sync, and Input Latency
        • For best results, use a VRR (Variable Refresh Rate) display with a refresh rate of 60 Hz or higher. VRR may be labeled as FreeSync, G-Sync, or Adaptive Sync depending on your monitor.
        • If VRR is detected, the game automatically disables V-Sync to ensure the lowest input latency and smooth frame delivery.
        • If VRR is supported by your setup but disabled, please try to enable it in your system, driver settings or display settings. If VRR is not working still, please enable V-Sync manually in the game menu (Intel and AMD cards) or try enforcing it in the driver (Nvidia) to prevent screen tearing (if observed)
        • Note: Using Frame Generation may increase input lag, especially if V-Sync is on.
        • If controls feel delayed:
          • Enable VRR and disable V-Sync
          • Ensure Latency Reduction is enabled
          • If lag persists, disable Frame Generation or switch to a preset below Ultra
    • NEW FINISHERS
      • We’ve added 3 new finishers to give you even more varieties of bloody execution on enemies.
      • 1 for one-handed blunt weapons
      • 1 for two-handed blunt weapons
      • 1 for two-handed slasher weapons
    • CALL OF THE BEAST
      • With Update 1.4 just released, there’s never been a better time to jump into Dying Light: The Beast. New Game+, Legend Levels, a Double XP event, and an exclusive weapon waiting in your stash should already convince you to dive back in.
      • So don’t wait – team up with the Dying Light community to tackle this week’s challenge, focused entirely on executing brutal finishers on enemies.
      • And while you’re at it, make sure to try out the new finishers added to the game!
      • Community Challenge: Executioner
        • Goal #1: Execute 1,000,000 finishers
        • Reward: Gutsbuster Car Skin
        • Goal #2: Execute 2,500,000 finishers
        • Reward: Rascal
      • Call of the Beast Week 9 runs from Thursday, November 27 at 4PM CEST until Thursday, December 4 at 4PM CET.
      • As always, rewards will be distributed to your in-game stash at the end of the challenge.
      • To track the community’s progress and see how close you are to earning them, head to Dying Light Outpost.
  • ADDITIONAL FIXES AND IMPROVEMENTS
    • Environmental & navigational fixes:
      • Resolved over 200 parkour and environment navigation issues, including climbing and ledge-grab problems, as well as blocked traversal routes.
      • Adjusted multiple environmental elements – such as monkey bars, beams and scaffolding – to improve overall parkour flow.
      • Ziplines: fixed mismatched UI/action prompts for a more consistent gameplay experience, and addressed double-jump behaviour that could cause unfair falls.
      • Vault poles: added an interaction prompt to clearly indicate they can be used (similar to ziplines or ladders), and fixed double-jump behaviour that could lead to unintended falling.
      • Fixed a blocker in the High Noon quest that prevented players from progressing due to a specific rock formation asset.
    • Gameplay:
      • Reduced XP loss in Survival Mode through a global rebalance, with additional tuning focused on early-level XP loss and Night modifiers.
      • Streamlined early-game experience:
        • Reworked stamina curves to give players more stamina at the start of the game (total stamina remains unchanged), improving early combat encounters.
        • Added a rare weapon near the first campsite during the HUB1 quest to better reward exploration.
        • Introduced minor UI updates in the Skill Menu to make basic move sets more visible.
      • Reinforcements: adjusted reinforcement amounts when players chain noise-generating actions, especially when using firearms or explosions.
      • Vehicle challenges: improved obstacle destruction logic to prevent players from being blocked by objects that should be destroyed by the vehicle.
    • COOP fixes:
      • Resolved an issue where the host could get stuck on a black screen if another player cancelled and immediately restarted a COOP challenge.
      • Fixed several cases of Convoy activities spawning in front of players.
      • Fixed instances where AI did not exit the surrender animation.
      • Fixed an issue where the Banshee could float in the air when the biters she was standing on were killed.
    • Performance & Stability:
      • Improved overall game stability by addressing frame rate drops, crashes and asserts across multiple systems, with over 35 issues resolved.
    • Graphical improvements:
      • Addressed over 70 visual issues, including incorrect textures, floating assets, clipping models and misaligned architecture.
      • Improved lighting and shadow rendering across multiple environments, including fixes for improperly lit interiors and exteriors, as well as various graphical artifacts.
    • UI and Audio:
      • Fixed a pop-up screen appearing on game launch when Epic and Steam accounts were connected.
      • Resolved discrepancies between VO and subtitles across multiple languages, with over 12 localization issues fixed.
      • Improved Quest Marker functionality by addressing multiple incorrect or missing markers.
      • Corrected instances of debug strings appearing during gameplay and fixed several UI display errors across menu sections.
      • Audio: resolved over 20 issues involving missing or incorrect sound effects, including weapon collision SFX and ambient audio during various missions.
      • Fixed several co-op audio problems, such as missing VO lines and dialogue synchronization issues.

Dying Light: The Beast was originally planned to be downloadable content for Dying Light 2: Stay Human. The now standalone game is set in the post-apocalyptic Castor Woods, following protagonist Kyle Crane. After enduring 13 years of cruel experimentation, Crane seeks revenge against his wrongdoers. 

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Marvel Rivals patch update debuts numerous in-game events and the return of Season 1 battle pass https://gaming.news/news/2025-11-28/marvel-rivals-patch-update-debuts-numerous-in-game-events-and-the-return-of-season-1-battle-pass/ marvel-rivals-art-12 Fri, 28 Nov 2025 00:31:33 +0000 https://gaming.news/news/2025-11-28/marvel-rivals-patch-update-debuts-numerous-in-game-events-and-the-return-of-season-1-battle-pass/

Marvel Rivals patch update debuts numerous in-game events and the return of Season 1 battle pass

Marvel Rivals patch update debuts numerous in-game events and the return of Season 1 battle pass
Marvel Rivals. Source: NetEase Games/Marvel Games

Key points

  1. The patch notes were published on Nov. 27 at 9 am UTC across platforms. 
  2. Various events are rewards are scheduled. 
  3. Phase 2 launches on Dec. 4, offering additional rewards. 

The latest Marvel Rivals patch update was implemented on Nov. 27 at 9 am UTC across platforms, with phase 2 for the patch launch beginning on Dec. 4. The following events are being added: 

  • Event 1: Log in Rewards (total of 1,500 Units across 7 days)
  • Event 2: Rivals ASsemble
    • Invitge new or veteran rivals to play to earn up to 600 units. 
  • Event 3: Times Square Countdown
  • Event 4: Jeff’s Break Time
    • Jump into battles to unlock Jeff the Land Shark – Business Shark costume and unlock Invisible Woman’s Disappearing Dessert costume, Mister Fantastic’s Dad-tastic Reed costume, and more in the premium upgrade.

Here are the full Marvel Rivals patch notes, according to the official blog post

Phase Two launches on December 4th, offering more rewards, including 200 units. Stay tuned!

So, during this event, you can earn a total of 2,500 Units, including:

  • 1,500 Limited-Time Units from logging in
  • 600 Units from the “Rivals Assemble!” event
  • 200 Units from the Rivals’ Day Countdown
  • 200 Units from sharing your Rivals Rewind report (Phase 2)

New Mode: 18 VS. 18 Annihilation

Battle on the brand-new map, Grand Garden, in a massive 18v18 Domination showdown! Will you rise above the chaos and claim victory?

Season 1 Battle Pass Return

The season 1 Battle Pass makes a limited-time comeback! If you missed out before, now’s your chance. Head to the Battle Pass interface and hit Nexus in the top right corner to open the Reality Link Point, then purchase the S1 Battle Pass – Darkhold to join the fray. Available From: November 27th, 2025, 09:00:00 to December 11th, 2025, 09:00:00 (UTC)

Black Friday Blowout – Store Discounts!

Our first Black Friday sale is here! Score an initial 20% off select items. Every eligible purchase earns you a discount coupon. Use your coupon and get another that offers a bigger discount than the last. Stack those savings like Infinity Stones! Eligible Items: All Season 3 and earlier items that are available to purchase. Sale Period: November 28th, 2025, 02:00:00 to December 2nd, 2025, 00:00:00 (UTC)

New In Store

  1. Venom – Gummy Surprise Bundle
  2. Blade – Restful Recovery Bundle Limited Time: November 28th, 2025, 02:00:00 to December 26th, 2025, 02:00:00 (UTC)
  3. Marvel Unlimited Bundle Available From: November 28th, 2025 at 02:00:00 (UTC)

Fixes

All Platforms

  1. Times Square Identity Crisis: Fixed an issue where players and nameplates might not match during Times Square interactions.

Heroes

  1. Gambit’s Wild Deck: Fixed an issue where the Ragin’ Cajun’s Healing Hearts deck detection range could misselect targets. Now, every card is a winning hand!
  2. Cloak & Dagger’s Dimensional Dilemma: Fixed a quirky issue where Cloak & Dagger could find themselves in a sticky situation during their Ultimate Ability, becoming unmovable in certain scenarios. Light and Dark are back in sync!
  3. Peni Parker’s Web Domain: Restored the unexpectedly lost speed boost to Peni’s Ultimate Ability and her Team-Up Ability’s Armored Spider-Nests. Her webs are back to web-slinging warp speed!
  4. Mister Fantastic’s Elastic Oddity: Fixed a bug causing Reed’s arms to occasionally not retract after using Distended Grip. Now, he always springs back ready for action. No more arm-stretching mishaps!
  5. Rocket Raccoon’s Beacon Bloopers: Corrected B.R.B. beacon throws that were instantly destroyed when tossed at certain angles and locations. Rocket’s gadgets now stick the landing!
  6. Jeff the Land Shark Overhealed Encore: Fixed an issue where healing sound effects would play even after teammates were fully healed by Joyful Splash. No more over-the-top encores!
  7. Peni Parker’s Trap Trouble: Fixed a bug where deploying Arachno-Mines flush against a wall could make them disappear into the scenery. Mines now stay visible, no sneaky surprises!
  8. Doctor Strange’s Cloak Choas: Fixed some special cases where Stephen’s speed would behave abnormally while using his Cloak of Levitation. Sorcerer Supreme, back at normal…for him!
  9. Jeff the Land Shark’s Wall Slide: Addressed an issue where Jeff could unexpectedly slide off walls during Hide and Seek. Jeff’s got his grip back, no more surprise slip-offs!

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Assassin’s Creed Shadows won’t get second expansion in foreseeable future https://gaming.news/news/2025-11-27/assassins-creed-shadows-wont-get-second-expansion/ assassins-creed-shadows-story-trailer-screenshot Thu, 27 Nov 2025 17:08:12 +0000 https://gaming.news/news/2025-11-27/assassins-creed-shadows-wont-get-second-expansion/

Assassin’s Creed Shadows won’t get second expansion in foreseeable future

Assassin’s Creed Shadows won’t get second expansion in foreseeable future
Assassin’s Creed Shadows. Source: Ubisoft

Key points

  1. Ubisoft excluded a second expansion for Assassin’s Creed Shadows from its release plans.
  2. The game is available on macOS and Windows PCs, PlayStation 5, and Xbox Series X|S.
  3. Assassin’s Creed Shadows is planned for release on iPadOS at a later date, with the Nintendo Switch 2 port launching on Dec. 2, 2025.

Ubisoft excluded a second expansion for Assassin’s Creed Shadows from its release plans, as was revealed by associate game director Simon Lemay-Comtois in an interview with JorRaptor on Nov. 26, 2025.

“As of now, at this moment for Year Two, there is no expansion on the size of Awaji that is planned,” siad Lemay-Comtois.

On May 27, 2025, Shadows received additional content in the form of crossovers with Balatro and Dead by Daylight, including cosmetic items and a new quest, and on Sept. 16, 2025, the title got the first paid downloadable content pack for the game, titled Claws of Awaji.

Developed by Ubisoft Quebec and published by Ubisoft, the 14th major installment in the Assassin’s Creed series, Assassin’s Creed Shadows, is set in 16th-century Japan and focuses on the standoff between the Assassin Brotherhood and the Templar Order, allowing players to control two protagonists: samurai Yasuke and shinobi Naoe.

As of the time of writing, the game is available on macOS and Windows PCs, PlayStation 5, and Xbox Series X|S, with a version for iPadOS planned for release at a later date and Nintendo Switch 2 port is slated for launch on Dec. 2, 2025. It also has a “Mostly Positive” rating on Steam, based on 21,209 reviews, and an all-time peak of 64,825 concurrent players, according to SteamDB.

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Arc Raiders adds exploit mitigation mechanisms for all locked rooms across all maps https://gaming.news/news/2025-11-27/arc-raiders-adds-exploit-mitigation-mechanisms-for-all-locked-rooms-across-all-maps/ ARC Raiders Thu, 27 Nov 2025 16:38:50 +0000 https://gaming.news/news/2025-11-27/arc-raiders-adds-exploit-mitigation-mechanisms-for-all-locked-rooms-across-all-maps/

Arc Raiders adds exploit mitigation mechanisms for all locked rooms across all maps

Arc Raiders adds exploit mitigation mechanisms for all locked rooms across all maps
ARC Raiders, Blue Gate. Photo credits: X user @mrgibb0n

Key points

  1. Update 1.4.0 for ARC Raiders added exploit mitigation mechanisms for all locked rooms across all maps on Nov. 27, 2025.
  2. The update also fixed the gun exploit that allowed players to shoot quicker than intended by swapping to a quick-use item and back.
  3. Developed and published by Embark Studios, ARC Raiders, launched on Oct. 30, 2025, for PlayStation 5, Xbox Series X|S and Windows PC.

Update 1.4.0 for ARC Raiders added exploit mitigation mechanisms for all locked rooms across all maps on Nov. 27, 2025.

The update landed on all platforms where the title is available, including Windows PC via Steam and the Epic Games Store, as well as for PlayStation 5 and Xbox Series X|S.

The update also fixed the gun exploit that allowed players to shoot quicker than intended by swapping to a quick-use item and back.

Besides that, the exterior access to Spaceport’s Control Tower locked room has been blocked off, and Raider Voice now correctly respects the selected voice option after restarting the game.

Among other changes, Update 1.4.0 fixed the issue that sometimes caused low-resolution textures in the Main Menu, fixed players being able to push each other by jumping on each other’s backs, and also fixed lighting artifacts that would sometimes occur upon entering maps.

Developed and published by Embark Studios, the third-person PvPvE extraction shooter ARC Raiders was launched on Oct. 30, 2025.

Set in the distant future on Earth, mysterious and deadly “ARC” robots have taken over the surface, forcing humanity to live underground. The game allows players to assume the role of one of the Raiders, those who choose to go above ground, also known as “the topside,” to collect resources during short runs on the topside, which then will be sorted with the assistance of their roosters for the welfare of the underground city Speranza.

The title hit the mark of 700,000 concurrent players across all platforms and sold more than 4 million copies worldwide in less than a month since launch.

As of the time of writing, ARC Raiders has a “Very Positive” rating on Steam with 133,748 reviews. Meanwhile, on the American review aggregator Metacritic, the title’s PC version has a Metascore of 86 points based on 60 critic reviews. Its PlayStation 5 counterpart has a Metascore of 85 points based on 22 critic reviews, and the Xbox Series X version has 88 points based on 9 critic reviews and a “Generally Favorable” user score of 8.0 based on 1,046 ratings.

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Epic Games CEO Tim Sweeney argues against flagging titles on game stores for AI use in development https://gaming.news/news/2025-11-27/epic-games-ceo-tim-sweeney-argues-against-flagging-titles-on-game-stores-for-ai-use-in-development/ darth-jar-jar-fortnite Thu, 27 Nov 2025 12:36:45 +0000 https://gaming.news/news/2025-11-27/epic-games-ceo-tim-sweeney-argues-against-flagging-titles-on-game-stores-for-ai-use-in-development/

Epic Games CEO Tim Sweeney argues against flagging titles on game stores for AI use in development

Epic Games CEO Tim Sweeney argues against flagging titles on game stores for AI use in development
Darth Jar Jar. Source: Epic Games

Key points

  1. Epic Games CEO Tim Sweeney claimed there is no point in digital game stores flagging when a game has used AI during development.
  2. Starting in early 2024, Steam has mandated that developers disclose the use of generative AI when submitting games to the platform.
  3. The Epic Games Store does not have similar requirements.

Epic Games CEO Tim Sweeney claimed there is no point in digital game stores flagging when a game has used AI during development.

“Agreed. The AI tag is relevant to art exhibits for authorship disclosure, and to digital content licensing marketplaces where buyers need to understand the rights situation. It makes no sense for game stores, where AI will be involved in nearly all future production,” wrote Sweeney, replying to Matt Workman’s tweet that Steam and all digital marketplaces need to drop the “Made with AI” label as it doesn’t matter anymore.

Starting in early 2024, Steam has mandated that developers disclose the use of generative AI when submitting games to the platform. In addition to confirming whether generative AI was utilized, developers must provide a detailed explanation of how it was applied. This information is then displayed on the game’s store page under a section titled ‘AI Generated Content Disclosure.’

For instance, the Steam page of the Autumn 2025 hit ARC Raiders says: “During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such cases, the final product reflects the creativity and expression of our own development team.”

The Epic Games Store does not have similar requirements, and based on Sweeney’s remarks, it seems unlikely that they will introduce such policies.

However, both platforms require game developers and publishers to indicate on the game page whether it implements blockchain / NFT / Web3 elements.

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Tomb Raider’s Lara Croft claims two new Guinness World Records https://gaming.news/news/2025-11-27/tomb-raiders-lara-croft-claims-two-new-guinness-world-records/ Lara Croft and the Temple of Osiris Thu, 27 Nov 2025 11:58:30 +0000 https://gaming.news/news/2025-11-27/tomb-raiders-lara-croft-claims-two-new-guinness-world-records/

Tomb Raider’s Lara Croft claims two new Guinness World Records

Tomb Raider’s Lara Croft claims two new Guinness World Records
Lara Croft and the Temple of Osiris. Source: Crystal Dynamics

Key points

  1. Lara Croft from the Tomb Raider game series claimed two new Guinness World Records on Nov. 26, 2025.
  2. The Tomb Raider series has sold over 100 million copies since 1996.
  3. Lara Croft has appeared on the covers of 2,300 magazines.

Female fictional British archaeologist Lara Croft from the Tomb Raider game series became the best-selling video game heroine and has appeared on the most magazine covers for a video game character, according to a post from Guinness World Records on Nov. 26, 2025.

To make Lara Croft the best-selling female character in video game history, the Tomb Raider series has sold over 100 million copies since 1996.

As for becoming the record holder among game characters for the number of appearances on magazine covers, Lara Croft has appeared on the covers of 2,300 magazines.

The main series games of the Tomb Raider franchise include 11 entries, along with a pack of 19 spin-offs and mobile installments.

The very first Tomb Raider game was released on Oct. 24, 1996, for the Sega Saturn home video game console and then was ported to MS-DOS, PlayStation, N-Gage, Pocket PC, iOS, and Android. The initial concept was created by Toby Gard, who is credited as Lara’s creator and worked as lead artist on the project. The character of Lara was based on several influences, including Tank Girl, Indiana Jones, and Hard Boiled.

The post Tomb Raider’s Lara Croft claims two new Guinness World Records appeared first on Gaming News.

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World of Warcraft: Midnight expansion finally gets release date https://gaming.news/news/2025-11-27/world-of-warcraft-midnight-expansion-finally-gets-release-date/ World of Warcraft Thu, 27 Nov 2025 11:30:22 +0000 https://gaming.news/news/2025-11-27/world-of-warcraft-midnight-expansion-finally-gets-release-date/

World of Warcraft: Midnight expansion finally gets release date

World of Warcraft: Midnight expansion finally gets release date
World of Warcraft. Source: Blizzard Entertainment

Key points

  1. World of Warcraft: Midnight expansion is slated for release on March 2, 2026.
  2. With expansions launched, players will level up to 90.
  3. World of Warcraft: Midnight will bring a new playable race, new Delves, Dungeons, and Raids.

World of Warcraft: Midnight expansion is slated for release on March 2, 2026, as was revealed by the game’s developing and publishing company Blizzard Entertainment on Nov. 26, 2025.

The Midnight DLC will bring the next chapter of the Worldsoul Saga to the game, as Xal’atath, the Harbinger, poses the greatest threat by unleashing chaos in her wake with the ensuing invasion striking into the heart of the blood elf homelands in Eversong Woods. Arriving over the glittering elven kingdom of Quel’thalas, the looming Voidstorm threatens to extinguish all light and cover the world in darkness.

Players will level up to 90 and explore four new and reimagined zones of Eversong Woods, Zul’ Aman and Harandar to uncover the heart of Xal’atath’s machinations while seeking out new allies.

Besides that, the expansion will bring Arator’s Journey, a new questline alongside Arator, son of Turalyon and Alleria Windrunner. At the request of Alonsus Faol, players will recruit Arator for this continent-spanning adventure to seek out relics of the Light used by priests and paladins at the Sunwell when their reserves run dry.

In the new expansion, players will also be able to earn the trust of the Haranir through a series of quests to unlock this new allied race. Haranir will be able to join either the Horde or the Alliance and play as a Druid, Hunter, Mage, Monk, Priest, Rogue, Shaman, Warlock, or Warrior.

The other new feature which will become available for unlock with the arrival of the new DLC is the new third specialization for Demon Hunters, the Devourer, which harnesses the Void with unique ranged abilities ripped from the enemies. Void Elves can also heed the call of the Demon Hunter, taking up the mantle to push back against the hungering forces of the Void.

World of Warcraft: Midnight New Delves

  • The Shadow Enclave
  • Collegiate Calamity
  • Parhelion Plaza
  • The Darkway
  • Twilight Crypts
  • Atal’Aman
  • The Grudge Pit
  • The Gulf of Memory
  • Sunkiller Sanctum
  • Shadowguard Point
  • Torment’s Rise (Nemesis)

World of Warcraft: Midnight New Dungeons

  • Windrunner Spire
  • Magister’s Terrace
  • Murder Row
  • Den of Nalorakk
  • Maisara Caverns
  • Blinding Vale
  • Nexus-Point Xenas
  • Voidscar Arena

World of Warcraft: Midnight New Raids

  • The Voidspire
  • The Dreamrift
  • March on Quel’Danas

The massively multiplayer online role-playing video game World of Warcraft (WoW) was launched in 2004 for Windows and macOS PCs only.

Inspired by other MMORPGs, particularly EverQuest, World of Warcraft allows players to create a character avatar and explore an open game world in third- or first-person view, exploring the landscape, fighting various monsters, completing quests, and interacting with non-player characters or other players.

Set in the same universe as the Warcraft series of real-time strategy games and having a similar art direction, World of Warcraft contains elements from fantasy, steampunk, and science fiction, including gryphons, dragons, elves, steam-powered automata, zombies, werewolves, other horror monsters, time travel, spaceships, and alien worlds.

The post World of Warcraft: Midnight expansion finally gets release date appeared first on Gaming News.

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